Common Deities

The favorite deities of the orcs are Ares and Artemis. Ares for his battle oriented nature and focus on raw strength that many orcs possess. Artemis for the hunt due to orcs’ carnivorous diet as well as her love of fighting for female orcs. Hera is a distant third among common orc deities. Hera’s passive nature clashes with orc culture, but her dominion over animal husbandry provides blessings for a key part of orc diets.

Outside of these deities, many orc tribes have a patron deity. The Noon Shadows are devoted to Apollo. The Rock Tribe puts Hades first. The Night Souls owe their fealty to an evil moon demon. Many of these patron deities and their methods of worship are secrets as well, only known by those who pass a tribe’s trials and go through the rites of adulthood.

Place in Adventuring

Orcs often serve as enemies for adventuring groups. Clanless orcs earned a reputation in Cimmeria for raiding villages, slaughtering livestock, and murdering the inhabitants. Many adventurers get their first kill exacting revenge against an orc band that burned their village down. Orc life has been cheap and expendable in Cimmeria for a long time.

Orkish adventurers typically rely on their natural strength to overcome difficulties. Orcs are drawn to the barbarian and fighter classes. Those who surrender to their race’s darker urges follow the barbarian’s path. Others practice disciplined fighting styles to defeat their enemies as well-trained fighters. Either way, their predatory instincts serve them well in melee combat. Orcs are also useful as load-bearers to carry the weight of treasure collected on adventuring expeditions.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora