This week’s guest is Sara. She’s running her campaign using Savage Worlds in the world of Tamriel of the famous Elder Scrolls games. Sara’s game is set between the events of Elder Scrolls 2: Daggerfall and Elder Scrolls 3: Morrowind. The game takes place in Western Cyrodil near the heart of the Empire. A bandit king in the hills has found the Poppy Crown, an artifact of Sheogorath that has driven him mad with megalomania in exchange for the ability to control people’s minds. Unfortunately, long-term exposure to the crown has some side-effects.

Featured in this episode is everyone’s favorite vampire of Elder Scrolls 4: Oblivion, Janus Hassildor the Count of Skingrad. Additionally, Sara and I discussed setting selection and how to choose what’s best for the story you and your players want to tell.

Sara has her own podcast as well on the many elements that are important to storytelling. Check out the Storyteller Conclave at this link: https://storyteller-conclave.blubrry.net/

Want to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVA
Discord: https://discord.gg/Nngc2pQV6C

One response to “Setting the Stage Episode 13 – Sara and the Elder Scrolls”

  1. Setting the Stage Episode 23 – Rob and Garou – GoCorral Avatar

    […] is also the cohost of the Storyteller Conclave podcast with Sara who featured on Episode 13 of Setting the Stage! If you’d like to check them out you can find more at https://storytellerconclave.mixlr.com/ […]

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)