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After Valor Forest Kruk-Ma-Kali brought his army to bear on the settlements along the Black River. They crossed Talon’s Bed and struck at Fangaroot first. The dragon treasure of Kenderax still lay within the city after Shaelin’s strike. Kruk-Ma-Kali stormed the crumbling walls of Fangaroot and sacked the city. All the booty was dispersed among the assembled army or taken in cartloads back to Trung Town. Kruk-Ma-Kali used his telepathic talents to turn many of the weak-willed kobold defenders of Fangaroot to his side. As before in the Orc Lands, he left Fangaroot with an army larger than he started with.

Bjorn Skizofren rode with a small guard to meet Kruk-Ma-Kali for a peace discussion two days out from Dalleer. He brought with him a large supply of Crafterton alcohol. With the strong liquor flowing, a day of negotiations extended into three days of debauchery. As the liquid ran out, Kruk-Ma-Kali sobered up, and realized he had been duped. The peace talks were a diversion while the Bjorn enacted some other scheme. Enraged, Kruk-Ma-Kali imprisoned Bjorn Skizofren and marched on Dalleer.

Kruk-Ma-Kali reached Dalleer and found the city abandoned. He ordered Skizofren brought out, but the Bjorn had already escaped captivity and made it across the river in a small boat. The population of Dalleer had used their leader’s distraction to empty the city of people and valuables. Kruk-Ma-Kali flew into a rage and ordered Dalleer torched. The city went up in flames, but its people survived. Rather than attempt to cross the river on a wild goose chase, Kruk-Ma-Kali vowed to return. He led his army further south to Bradel Fields.

Kruk-Ma-Kali satisfied his bloodlust at Bradel Fields. The hobgoblins tore through the city and freed all the goblin slaves kept by the Humans of Bradel Fields. Not content with sacking the city, Kruk-Ma-Kali occupied it with a force of 10,000 goblinoids. As the humans had enslaved the goblins, the humans would now be enslaved in turn. The hobgoblin king left General Tahz-Lokun in control of the city before taking the majority of the army east towards Nomingburg in his conquering sweep of Eastern Cimmeria.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora