I hate saying anything negative about Nashville as I had a great time while there, but the city itself was not pleasant.

As typical of large cities, there are tons of one-way streets downtown that we weren’t familiar with AND that weren’t marked on maps.

Compounding that confusion, a number of streets were blocked off due to the July 4th event.

EVEN MORE! A lot of streets were blocked off by construction work and what one tour guide called, “Tennessee’s state bird, the crane!” (It’s actually the mockingbird if you were curious).

Crane's so tall I needed to do a collage!
Crane’s so tall I needed to do a collage!

Additionally, parking was… difficult, but at least we expected that. Parking in the Gulch neighborhood on the edge of downtown and walking in over the railroad was the way to go for us.

Second major problem with the city was the smell.

There was a faint garbage stench throughout downtown. Not exactly sure why.

Obviously it got stronger when we got close to dumpsters, but I’ve never experienced a problem like this in any major city. Seems like the dumpsters just don’t trap smells in Tennessee’s humidity.

Final issue with Nashville was the myth of Southern hospitality. I’ve heard of, experienced it, and expected it in Nashville, but it was not so!

Not that anybody was particularly rude, just people were notably less polite than what I’d experienced in Davis, CA.

Maybe it’s because Nashville is a tourist town and the locals hate tourists? Maybe it was due to the extra stress of the downtown construction and July 4th? Maybe something in the local news had everyone on edge?

Whatever it was, the people there just weren’t as nice as I expected them to be.

Like I said, all of these things by no means ruined the vacation. There were just… noticeable.

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

72 – Calico and Psychomortis (Part 1) Setting the Stage, Campaigns for D&D and Other RPGs

CalicoVisions tells us about his game system and setting Psychomortis. The game is constructed to challenge players and characters to look inside themselves to find what's really important to them. In the far future the Earth has suffered from the arrival of the Iris which caused vast changes across the world. PCs are trapped beneath the Earth in a vast maze known as Pandora's Labyrinth. They seek an exit and/or spiritual absolution as they survive and explore in the dark depths. The experience is simultaneous a dungeon crawl and philosophical exercise.This is the first of two episodes about Psychomortis. Calico contacted me about how the game and setting had evolved since our first recording. This is the first recording which has the original version of Calico's world and game. The second one is more refined and filled in which you can see in part 2!Psychomortis is still in the early stages of development, but its playable! If you're interested in the game you can learn more on the Psychomortis Discord Server: https://discord.com/invite/JkhpUTYMTCYou can also follow Calico on BlogSpot: https://calicovisions369.blogspot.com/And on BlueSky: https://bsky.app/profile/calicovisions.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 72 – Calico and Psychomortis (Part 1)
  2. 71 – Aaron Ryan and Dissonance/The End
  3. 70 – Sensei Suplex and Project Aurora
  4. 69 – Siix and Godstorm
  5. 68 – John and Tahlvaen