Previous: Gurutama Timeline Revising Part 16

The lull continues. But as we get closer to the present day the great figures start having names! Or at least we were more motivated to give the great figures names. There have been gods and direct servants of gods with names previously, but that hardly counts.

We also start seeing the rana develop a different branch of foreign policy besides the typical pacifism of the Monks of Gossamer Waves. Violence is a reality that cannot always be successfully confronted with pacifistic magic and healing techniques. Sometimes the best way to reduce suffering is to cause pain to others. The Monks are unwilling to engage in righteous combat themselves and after witnessing the pervasiveness of human cruelty, they aren’t willing to arm the masses either. The Monks instead elect to arm a few champions of order and good with the finest weaponry the world has ever seen. If you read or watch Game of Thrones then you can think of rana swords as being similar to Valarian swords.

539 NA: A new generation of Metal Dwarves was still racked with indecision. Navillus clearly must be defeated, but their grand invasion failed miserably. The world must be united in peace and harmony, but even the good merfolk and the Bwarlor, sworn enemies of Navillus, turned against the dwarves. The Books told them that the world must be made to follow the dwarven way to be a good and just place, but this new entry into the cycle changed the predictions of the Books. The dwarves knew not where to strike next with physical force or where to push with gentle words of encouragement. Lost, they descended into isolationism. They interacted only with the gnomes and halflings of Hearthland. The dwarves still traded through the little people with the merfolk, but few Metal Dwarves left the seclusion of their mountain homes. Fearful of the outside world, the dwarves formed armies to defend themselves from the retribution they feared would come.

541 NA: The elves, seeing that their forest was no longer safe, enacted a plan to evacuate. The elves lived long and thus could plan for many generations ahead of time. They constructed a road through the forest to the east. The Freedom Road was defended by magical traps that similar to those that surrounded Crodolan. The Road stretched all the way from Crodolan to the Great Canal. Bridges spanned the various rivers and streams along the way. The elves planned to construct a huge bridge over the Great Canal, so high that the mightiest ship could still pass underneath.

553 NA: The rana, able servants of the world, began to expand their perspective as their Monks traveled the world. They learned the necessity of might even as they taught compassion and the peaceful way. The rana lived to serve and so with somber hearts they began to make tools for the righteous to instigate change when faced with the towering forces of destruction. Practice and perfection came simply to the rana, and soon rana-forged swords became legendary. Rarely used and rarely gifted, the blades are an art form.

562 NA: The Empire Dwarves saw the corruption in their society, but only a rare pure soul could rise to a position of power within the Empire Dwarf society without being tempted and corrupted by bribes offered by Najar. The cycle ended with Lord Cormak, not a pure soul, but an exceedingly cruel one. Cormak gathered the Syluki Dwarf forces and marched to Najar. They brought along all their luxurious attendants, followers, silks, fine wines, and sweet desserts. After all, what is a conquest without a victory banquet afterwards? They planned to delve into the caverns of the volcano and smoke out Navillus.

-Mister Ed

Next: Gurutama Timeline Revising Part 18

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

71 – Aaron Ryan and Dissonance/The End Setting the Stage, Campaigns for D&D and Other RPGs

I talked with Aaron Ryan about two of his book series, Dissonance and The End.Dissonance is a near future world where aliens have attacked, killing most humans and animals on Earth and driving humans into hiding underground. Humans finally develop technology to fight back and the war enters a new stage while the characters also struggle to determine the motivation for the alien invasion and nefarious actions of the government.The End is a Christian End Time series based loosely on the events described in Revelations. A man calling himself Nero has risen to rule over the world and he has outlawed Christianity. Robots called Guardians hunt Christians throughout the world, murdering them on the spot if they don't recant their faith. A resistance movement works in the shadows against Nero, but things aren't looking good for them.We talked about the basics of those settings along with how they could be adapted for RPG campaign settings. My main recommendations were Ashes Without Number, Spire, and Blades in the Dark.If you're interested in reading Aaron's books you can find them at most any bookstore or library. Both of the series are also being adapted into movies, but aren't publicly available yet. Aaron's website is https://authoraaronryan.com/ for the latest updates on his work. Next up for Aaron is the Talisman series that covers events within the "Aaronverse" in the decades between Dissonance and The End.Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 71 – Aaron Ryan and Dissonance/The End
  2. 70 – Sensei Suplex and Project Aurora
  3. 69 – Siix and Godstorm
  4. 68 – John and Tahlvaen
  5. 67 – John and Blittle League Blaseball