Previous: Gurutama Timeline Revising Part 11

This post is all about the initial backlash the dwarves suffer for the curse they laid upon the Bwarlor. The initial descriptions went into a lot of detail about the new subrace of dwarves born from Human parents. I’ve removed as much as I could while attempting to preserve the core of the new culture within the timeline. Also, there’s some not nice words in this post, just to warn you.

I plan to write more about each race and subrace in the future. The information on the culture of the Bwaloran Dwarves will be moved out of the timeline and into that section.

346 NA: For many years dwarf-children were slaughtered by the Bwarlor, their deaths meant to purge the wombs of Bwarloran women. As the years passed the killings slowed and the dwarf-children found a place within Bwarloran society. A horrifying existence, forever a second class, beaten and abused by their own parents. Hatred grew in the hearts of these dwarves, not for their abusers but for those who cursed them. Guided by the passion of the humans and tempered by towering hatred for dwarvenkind, the Bwarloran Dwarves formed an order, the Bastards of the Tattered Book.

The guiding mantra of the Bastards of the Tattered Book is, “We are bastards left on another’s door step.” Abandoned by the Metal Dwarves that cursed them they now intend to destroy the Metal Dwarves, tear up the Books of Prophecy, and become the true DWARF. They are the servant rebelling against their master, creation destroying their creators, sons killing their cruel fathers. They are the Bastards of the Tattered Book, and dammit, they mean business.

349 NA: The merfolk took notice of the curse now that the first Bwarloran Dwarves had reached adulthood. The merfolk offered to help ship the dwarves born to the humans to the Dwarven Kingdom. The Bastards quickly rejected the notion that they wished to be reunited with their “original families.” The merfolk seers, still unsatisfied, looked to Drolfo for guidance as to why this terrible curse had befallen the Bwarlor lands. Drolfo answered, “A curse from the dwarves. You must attack the dwarves for there will be no peace with them.” The merfolk began marshalling their armies.

352 NA: The race of rana rose from the waters of Tonsil Lake. Some say that they are descended from the stars, riding gossamer strands of heavenly beauty. Amphibious and humanoid, they seem to radiate goodness. They settled in the Tonsil and frolicked, peaceful and happy, little aware of the chaos of the world.

360 NA: After many skirmishes the Landers took Cynelle. The merfolk returned control of the city to the Najar. The merfolk learned from this experience and gained advanced knowledge of how to fight inside cities.

366 NA: The grez froze the Northern Sea to make one solid line of ice.

371 NA: The wraith people built a city in the middle of the New Ice, Ksilardyh.

-Mister Ed

Next: Gurutama Timeline Revising Part 13

2 responses to “Gurutama Timeline Revising Part 12”

  1. Gurutama Timeline Revising Part 11 | GoCorral Avatar

    […] Gurutama Timeline Revising Part 12 […]

  2. Gurutama Timeline Revising Part 13 | GoCorral Avatar

    […] Gurutama Timeline Revising Part 12 […]

Leave a reply to Gurutama Timeline Revising Part 11 | GoCorral Cancel reply

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

78 – D&D in Suburbia (Ryan and Serenity Springs) Setting the Stage, Campaigns for D&D and Other RPGs

Ryan tells us about his new adventure, Serenity Springs! It's a cozy little suburb. Or at least it seems like it at first. Until you realize its in a dimension like Ravenloft and evil entities lurk around every corner to threaten the citizens and visitors with awful, gruesome death. Just don't bleed on Mrs. Dotty's petunias!You can follow the Kickstarter for Serenity Springs at this link: https://www.kickstarter.com/projects/grinningportal/serenity-springs-campaign-setting-for-fantasy-ttrpgs?ref=7ob6pyIf you'd like to know more about Ryan's other projects you can check out his website: https://grinningportalgames.com/And you can follow Grinning Portal Games on Bluesky: https://bsky.app/profile/grinningportal.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/p97dfEauFjSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 78 – D&D in Suburbia (Ryan and Serenity Springs)
  2. 77 – KPop DnD Hunters (Dan and Idols of the Neon Dark)
  3. 76 – Flying Island Worlds (Alan and Fractus)
  4. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  5. 74 – Kylie and Fallout: Garden of Atom