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I mentioned that my group uses Roll20 to play D&D.

Roll20 started as a Kickstarter. They got successfully funded and released the beta to the backers before releasing the official version to everyone a bit later.

The folks who make Roll20 have a payment system common to most internet businesses.

The program is free to use if you’d like, but you can also pay a monthly or yearly fee to get access to new features sooner, more dataspace, and fewer ads. Pretty similar to WordPress’s system if you think about it.

Roll20 has an additional feature on their payment system though.

The website doesn’t have the vast following that WordPress has. They don’t make enough from ad revenue to keep the site going like WordPress does.

Roll20 relies almost entirely on people paying for the extra features. Thus is the site has a little tracker saying how many subscribers it needs to “keep the lights on.”

The tracker has other levels it can go up to though. There are a total of five different levels of support on the tracker.

The first level is keeping the servers on to support all the traffic that Roll20 gets.

The second level is having occasional updates done by the developers. This isn’t enough money for Roll20 to be their fulltime job, but its enough to convince them to work on weekends.

The third level is full time work by the developers. The tracker is currently a little ways into this level.

The fourth level pays for a publicist and additional developers to come up with system specific features for Roll20.

The fifth level allows for even more developers to be hired for projects beyond just Roll20.

With the third level not yet complete, the developers are coming out with occasional updates. The new one for May is a bit ridiculous. You can check it out on their blog post here: Quantum Roll

Random number generators on computers aren’t exactly random. It’s complicated to explain, but you can trust the programmers on this one. They wouldn’t lie about a deficiency that they have.

This is frustrating for some people that use Roll20. Real dice are random, shouldn’t virtual ones be random too?

The Roll20 development team has solved that problem by hooking its dice rolling program up to data from a light beam splitter in Australia.

The light splits randomly giving random data details. Roll20 uses those numbers to decide the outcome of a die rolled on the website.

It’s so ridiculous that most of Roll20’s fans have been calling it an April Fools joke or overkill for the problem.

My opinion? It’s a pretty damn cool way to solve the problem using freely available methods. I won’t notice while playing, but I like that the developers care.

That’s all for now!

-Mister Ed

One response to “Quantum Roll”

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    […] mentioned Roll20 in past posts about how my group plays D&D, but I figure it deserves a post all its […]

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)