Hugs’s Dig Spot

Hugs Greenly was a human merchant infected with wanderlust. He amassed a small fortune to retire, but wished to continue traveling rather than settle down. Wishing to see something other than the trade routes he’d followed, Hugs headed into the Terror Mountains north of Shalemstead. He saw high peaks, dragons, and stunning waterfalls.

While in the wilds, Hugs came upon a dungeon full of monsters and treasure. Realizing the opportunity and challenge of this find, he organized an expedition to slay the monsters and retrieve the treasure. Hundreds of people were hired to dig into the dungeon and recover the valuable loot within. Hugs’s expedition force cleaned out the first two levels of the dungeon, but a monster on the third floor proved too powerful for the company. It emerged from the deep and slaughtered the entire group. Hugs Greenly died with his employees.

Unknown to Hugs, the dungeon was built by a lich known as Phodesiade. The lich had captured an unknown god. He sought to harvest the god’s power for his own, but every method he attempted failed. He finally struck a bargain with the deity. Phodesiade built a powerful dungeon of five levels. If the dungeon was emptied within one hundred years, the god would grant its power to the lich. If it remained occupied by monsters, Phodesiade would release the god. Unfortunately for Phodesiade, the time limit expired. The god broke free from its imprisonment and slew the lich. However, the dungeon remains, ready to be conquered by any worthy adventurer.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora