Lamarr

Lamarr was the human Guildmaster of the Adventurers Guild in Phoenix during the Second Alliance War. He sat on the Alliance War Council as a representative of the combatants within the Adventurers Guild and the wider city of Phoenix. He favored a proactive course against the Xorians to win the war. Lamarr dabbled in many different fighting techniques and magic traditions. His unique fighting style combined many seemingly incompatible techniques. He could act with unnatural speed while wielding two flaming curved daggers.

During the Battle of Phoenix the dragovinians dug a tunnel into the city center. Lamarr rallied the fighters of the Adventurers Guild to defend the hole. Unfortunately, Ashabodai emerged from the hole and slew Lamarr with the Fierce Axe of Dwarvish Lords. His personal fighting style was strong, but ultimately failed against the power of a dragovinian general. Lamarr’s body was recovered after the battle and he was laid to rest outside Bradel Fields.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora