There were some audio issues in this episode that we did our best to correct. Hopefully you can understand everything or close to everything! If you can’t, you can always drop into the Discord to ask additional questions.

The story of Godstorm starts 70 years ago when a fisher from the city of Gulia went deep into the ocean. He came back many days later covered in various marks. The marks gave him magical blinking powers. The king of Gulia unjustly executed the fisher to remove a threat. The burning fisher’s marks then spread throughout the populace, making it so now about 20% of Gulia’s citizens bear the marks and their power. At the same time electric eels were being developed as an energy source. The eels are taunted to put their shocks into batteries which power a bunch of technology throughout the city.

The design goals for the system of Godstorm focused on every PC being able to blink in short teleportation jumps. There are a bunch of different classes that give little bonuses along with selected feats to the blinks. You could leave a hazard behind you, create a protective ward where you blink to, or heal everyone along the path of your blink.

You can try the Godstorm system out for yourself by following this link: https://siixu.itch.io/godstorm
And you can be involved in the playtesting of Godstorm by joining the Discord: https://discord.gg/dqq2tBywBb

Want to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVA
Join our Discord: https://discord.gg/Nngc2pQV6C
Support the show on Patreon: https://www.patreon.com/SettingtheStage

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora