Ryan is designing a TTRPG system and setting called Ethereal. In the setting all cryptids like Sasquatch, the Loch Ness Monster, and Mothman are real. An international government organization known as the Beacon exists to control these cryptids and keep them away from humanity. The players act as agents of the Beacon, solving different cryptid crises in an X-Files or Men in Black fashion. The stories take place during the 1910’s, but with slightly more advanced technology available for Beacon members.

The Ethereal system is a hybrid of d20 and detective games like Gumshoe or Brindlewood Bay. Everything has a set DC of 11 or 22 to make things simple and players have a resource called Momentum for investigations. Each player character is a picks a Division (class) and Specialty (subclass) as part of their training and expertise within the Beacon.

If you’d like to follow along with Ethereal’s design and release process you can stay up to date with these links:
YouTube: https://www.youtube.com/@FineGroundCryptids
Twitch: https://www.twitch.tv/finegroundcryptids
Discord for playtest files and community: https://discord.com/invite/JhWh8ewSW6

Want to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVA
Join our Discord: https://discord.gg/Nngc2pQV6C

Leave a comment

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora