Physical Description

Kobolds are small humanoids with a combination of dog and lizard features. They stand between two and three feet tall and generally have slight but muscled builds. Kobold scale coloration can be any color of the rainbow as well as brown, gray, black, or white. Particular tribes have a tendency to share a color or palette of colors. Kobolds have pointed ears like a snow dog, but a kobold’s ears are made of thicker cartilage and covered in scales instead of fur. Similarly, kobold feet have the same shape as a canine’s but are scaly instead of furry. Kobolds have mouths and skulls shaped like a canine’s. This shape allows for strong bites, mostly clear vocalization of other languages, and the distinct barking noise that kobolds use to communicate over long distances.

Culture

To a kobold, the pack comes before all others. Kobolds that are not directly born from sown dragon teeth come from eggs which are laid in communal clutches. This makes it difficult for kobolds to distinguish individual parents. Instead of being raised by their mother and father, kobolds are raised by the whole pack. This gives them strong bonds within their pack and little respect for those that exist outside of this extended family. The pack is first, last, and everything to a kobold.

Kobold packs are organized along multiple hierarchies. Their official leaders are often the strongest, but kobolds also pay respect to the oldest and most knowledgeable among them. Kobolds are able to accept outsiders into their communities, as long as the outsiders respect these hierarchies. Commonly, outsiders are only able to exist within kobold communities by occupying the top spot, a position typically occupied by the dragon progenitor of a tribe.

Kobold dismissal of everything outside of the pack lead to many of their troubles in Cimmeria. As life outside of the pack is worth nothing, kobolds have a tendency to openly steal from other races. If their theft is met with resistance, kobolds will use force or, more often, subterfuge. Retaliatory violence drives kobolds away from other civilizations. In the wild, kobold population expands rapidly due to their high birth rate and rapid maturation. These factors, along with their disregard for nature as “outside of the pack,” lead to kobolds overharvesting their environment. As resources dwindle, the large pack splits and smaller units return close to civilization and the cycle repeats.

Kobolds that interact peacefully with other cultures are often confused by what they see. They are curious about the practices of other cultures. However, discovery of foreign practices often leads to offensive dismissal. Kobolds have an attitude of “that’s interesting but the wrong way to do it” for nearly every social habit that doesn’t match their expectation. This alien reaction, along with most kobolds disregard for property of others, leads to social ostracism within communities that kobolds live in. Additionally, the tendency of wild kobolds towards cannibalism marks them as evil.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

77 – KPop DnD Hunters (Dan and Idols of the Neon Dark) Setting the Stage, Campaigns for D&D and Other RPGs

Dan talked with me about his Kickstarter campaign, Idols of the Neon Dark. It's a D&D 5e supplement that tries to bring the fun and atmosphere of K-pop to Dungeons and Dragons. The media frenzy around KPop Demon Hunters inspired Dan to create a product based on the musical genre that his young daughters could enjoy with him.Idols of the Neon Dark contains an Idol character class to represent the teamwork and coordination of K-pop groups. Alongside the Idol class there's a setting called Lumenica City. The city is an undeground haven of neon lights, skyscrapers, and music. There's campaign for levels 1-6 and a bunch of side adventures as well to place within Lumenica City or your setting of choice.You can support Idols of the Neon Dark on Kickstarter: https://www.kickstarter.com/projects/wrenegade-dan/k-pop-5e-hunters-shadows-of-the-neon-darkIdols of the Neon Dark Discord server: https://discord.com/invite/SREMffsEGWIdols of the Neon Dark Playtest Materials: https://drive.google.com/drive/folders/1CqyORb1gD6blKjSvRlPFzO-n9cj6QI68?usp=drive_linkPAX East Playtest Schedule. BOOK NOW! These are in March! https://www.projecthedron.com/events/697b8b2a040ec653b52091b6/sessions?search=name_li_Idols__nd__associatedEventId_eq_697b8b2a040ec653b52091b6&advSearch=true&page=1UKGE Playtest Schedule: https://www.eventbrite.com/cc/ukge-idols-of-the-neon-dark-free-play-test-4817224Dan also runs a marketing business for Kickstarters that you should check out if you're thinking of launching your own crowdfunding campaign. Look at how well it worked for Idols of the Neon Dark! https://wrenegadecrowdfunding.com/Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 77 – KPop DnD Hunters (Dan and Idols of the Neon Dark)
  2. 76 – Flying Island Worlds (Alan and Fractus)
  3. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  4. 74 – Kylie and Fallout: Garden of Atom
  5. 73 – Duncan and Extraordinary Locations