History

Elves were created along with the other Conclave races when the Olympians moved from Greece to Cimmeria. The elves joined the rest of the Conclave races in war against the goblins. After fifty years of war, the elves left the Conclave to setup new societies in the different forests of Cimmeria. Four elven leaders led the largest groups of elves to four different forests. Croshan the Honorable took his people to the Whitewood Forest. Rarventataa the Wary took her people to the Dry Woods (which would later be known as Bigby’s Forest). Valor the Boastful took his people to Valor’s Forest and promptly named the forest after himself. Kithania the Strong took her people to the Hardtop Forest (now known as the Robber’s Forest).

The Dragon Hegemony put pressure on the elven people just as it did the other races of Cimmeria. At the start of the Dragon Hegemony the four elven kingdoms were attacked. Raventataa, Valor, and Kithania were all slain in the fighting. Rather than resist the dragons, Croshan elected to hide his people. He cast a powerful spell that forever changed the Elves of Whitewood. Their skin turned pure black and their hair pure white. Croshan’s people became Dark Elves adapted for life below ground. They went into the Underdark to escape the dragons.

The Dragon War sparked a civil war amongst the elves. Some had chosen to honor the dragons supremacy as the greatest beings in creation. Others still yearned for their freedom. The two sides were known as the Naturalists who favored the dragons and the Patriots who opposed them. In the end the Heroes of the Dragon War were able to defeat the Naturalists along with the other allies of the dragons. The surviving Naturalist Elves settled into different druidic communities around Cimmeria.

After the Dragon War the different subraces of elves remained separate. The dragons destroyed the monarchies of the three surface subraces. Without a clear leader to unite behind, the surface elves fractured state persisted to this day. Today, elves are known as fine wizards and craftsmen. The rest of Cimmeria sees them as unreliable in times of need as elves are more likely to retreat to the safety of their forests rather than soldier adversity with the other mortals of the Conclave.

The Dark Elves have largely hostile interactions with the surface world of Cimmeria. They raid a particular region of Cimmeria for decades, popping up from the Underdark and then retreating into their tunnels. Once that region develops the training and techniques to counter Dark Elf attacks, the Underdark pillagers move on to another area. The cycle repeats itself. The Dark Elves have even returned to some regions centuries later when the people there have forgotten how to fight invaders from below.

Elves have occasionally stood alongside the other races to fight an existential threat. When Kruk-Ma-Kali invaded Eastern Cimmeria he devastated Valor’s Forest. The elves fought off the attack with spells and traps. Through their protective magic they escaped total annihilation. Kruk-Ma-Kali promised to return, but his assassination forestalled any future repeat invasions. After Kruk-Ma-Kali the elves helped once again during the Second Alliance War, fighting with the Rebellion against Xoria’s dragovinians.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora