I’ve been listening to these Chinese history podcasts and it’s got me on the hunt for a good Chinese RPG system. Roleplaying games seem to have not penetrated into the Chinese market for whatever reason. There’s no locally made ones that I was able to find with a few hours of Googling. Additionally, few translations are made into Chinese of RPGs produced outside of the country. It seems like “pen-and-paper” RPGs are an exclusively Western phenomenon.

So there’s no authentic Chinese RPG system, but what about inauthentic? What have my white, culturally appropriating brothers and sisters made for roleplaying in games inspired by Chinese culture and myths?

Well, I’ve made a list of what’s available and I’m going to investigate what’s out there.

For existing systems with Chinese inspired settings there are:
Pathfinder’s Jade Regent Adventure Path
Palladium’s Mystic China
GURPS’s China
D&D 1st Edition’s Oriental Adventures
D&D 3rd Edition’s Oriental Adventures
World of Darkness’s Blood and Silk
2d20 Conan’s Khitai
Rifts’ China World Book 24 and Book 25

For systems designed with a Chinese flavor we have:
Legends of Wulin
Qin, the Warring States
Weapons of the Gods
Flying Swordsmen
Righteous Blood, Ruthless Blades
Jadeclaw
Feng Shui 2
Swords of the Middle Kingdom

There are a couple things I’m looking for in a system. I want it to have good integration of the five element system of China (Earth, Fire, Metal, Water, Wood). I want it to have some Zodiac stuff. If the system doesn’t fully incorporate Buddhism, Confucianism, and Daoism, I’d at least appreciate the cultural aspects of the three ways being respected. Finally, I want it to be fun.

I’ll be reading these rule sets and posting my thoughts here. Who knows? If I don’t find the right system for me, maybe I’ll make another one myself!

9 responses to “Chinese RPG Reviews”

  1. Jade Regent PF1E Adventure Path Review Part 1 – GoCorral Avatar

    […] preface this review by stating that I have only read the Jade Regent adventure path as research for my China RPG endeavor. I have NOT played through the adventure path as a DM or as a […]

  2. Jade Regent PF1E Adventure Path Review Part 2 – GoCorral Avatar

    […] preface this review by stating that I have only read the Jade Regent adventure path as research for my China RPG endeavor. I have NOT played through the adventure path as a DM or as a player. If you’re interested in […]

  3. Jade Regent PF1E Adventure Path Review Part 3 – GoCorral Avatar

    […] preface this review by stating that I have only read the Jade Regent adventure path as research for my China RPG endeavor. I have NOT played through the adventure path as a DM or as a player. If you’re interested in […]

  4. Jade Regent PF1E Adventure Path Review Part 4 – GoCorral Avatar

    […] preface this review by stating that I have only read the Jade Regent adventure path as research for my China RPG endeavor. I have NOT played through the adventure path as a DM or as a player. If you’re interested in […]

  5. Jade Regent PF1E Adventure Path Review Part 5 – GoCorral Avatar

    […] preface this review by stating that I have only read the Jade Regent adventure path as research for my China RPG endeavor. I have NOT played through the adventure path as a DM or as a player. If you’re interested in […]

  6. Jade Regent PF1E Adventure Path Review Part 6 – GoCorral Avatar

    […] preface this review by stating that I have only read the Jade Regent adventure path as research for my China RPG endeavor. I have NOT played through the adventure path as a DM or as a player. If you’re interested in […]

  7. Ruby Phoenix PF1E Adventure Review – GoCorral Avatar

    […] preface this by stating that I have only read The Ruby Phoenix Tournament module as research for my China RPG endeavor. I have NOT played through the adventure as a DM or as a player. If you’re interested in […]

  8.  Avatar
    Anonymous

    I am a Chinese person living in China and have read all the China/Eastern-themed articles on your blog.

    First of all, even within China’s domestic TRPG scene, the design of the Five Elements system remains incomplete, and absolutely no one recognizes the use of Five Elements as core attributes.

    Secondly, my friends and I often use the Wushu supplement for GURPS to run campaigns set in ancient China (not GURPS China—Chinese players don’t really need that).

    Additionally, I quite enjoy Book of Jade, the Tianxia supplement for Fate Core System, Righteous Blood Ruthless Blades, Weapon of the Gods, and Wandering Blades.

    What Chinese players typically focus on isn’t the Five Elements, but rather combat mechanics that balance complexity and narrative flexibility.

    1. Isaac Avatar

      Thank you for telling me about your experience! I’ll take a look at the Book of Jade for Fate. I didn’t know they’d released a China supplement.

      I can understand why the Five Elements wouldn’t be a focus for Chinese players. The four elements within Western philosophy aren’t a central focus for many games in the West. The new Avatar Legends game and Legend of the Five Rings, but those are both more expansions of Japan’s elemental system instead of a real exploration of the West’s conception of the four elements.

      I’ve started writing my own RPG that focuses on the Five Elements. It should have complex combat with narrative flexibility just like you mentioned. I hope you’ll give it a try once I’m further along on it!

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
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