I’ve been listening to these Chinese history podcasts and it’s got me on the hunt for a good Chinese RPG system. Roleplaying games seem to have not penetrated into the Chinese market for whatever reason. There’s no locally made ones that I was able to find with a few hours of Googling. Additionally, few translations are made into Chinese of RPGs produced outside of the country. It seems like “pen-and-paper” RPGs are an exclusively Western phenomenon.
So there’s no authentic Chinese RPG system, but what about inauthentic? What have my white, culturally appropriating brothers and sisters made for roleplaying in games inspired by Chinese culture and myths?
Well, I’ve made a list of what’s available and I’m going to investigate what’s out there.
For existing systems with Chinese inspired settings there are:
Pathfinder’s Jade Regent Adventure Path
Palladium’s Mystic China
GURPS’s China
D&D 1st Edition’s Oriental Adventures
D&D 3rd Edition’s Oriental Adventures
World of Darkness’s Blood and Silk
2d20 Conan’s Khitai
Rifts’ China World Book 24 and Book 25
For systems designed with a Chinese flavor we have:
Legends of Wulin
Qin, the Warring States
Weapons of the Gods
Flying Swordsmen
Righteous Blood, Ruthless Blades
Jadeclaw
Feng Shui 2
Swords of the Middle Kingdom
There are a couple things I’m looking for in a system. I want it to have good integration of the five element system of China (Earth, Fire, Metal, Water, Wood). I want it to have some Zodiac stuff. If the system doesn’t fully incorporate Buddhism, Confucianism, and Daoism, I’d at least appreciate the cultural aspects of the three ways being respected. Finally, I want it to be fun.
I’ll be reading these rule sets and posting my thoughts here. Who knows? If I don’t find the right system for me, maybe I’ll make another one myself!






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