I wrote almost all of the session recaps, but with a few exceptions. This one was written by Will. My comments are inserted in italics as always.

Rebel Suppression

As our last session ended, we saw that Gregor was not the only person in the Rebellion who liked killing other people in the Rebellion. The officers and the new recruits were fighting as we returned to camp. We had to reach a snap decision as to which side to join. Our principle was clear: join the side that would win. We figured this would be the officers as they would have had more fighting experience. After rejoining the officers, we were sent to take out a batch of new recruits in a tree house with Sergeant Elerie. Their elevated position and desire not to go to bed made this more difficult than it might have been. However, with Wu’s and Elerie’s arrows providing cover Gregor was able to make it into the tree house and deliver the beat down eliminating the tree house threat.

After the battle was won by the officers, we divided up in pairs to bury the dead: Elerie and Wu in one pair and Gregor and Stanton in the other. Stanton and Gregor made good use of their size differential as Stanton hid behind Gregor and searched the bodies they were burying to net the pair 8.5 GP each. Sadly Wu was in no position to graverob. That’s 8.5 GP that can never be recovered (unless we were to re-dig up the bodies, food for thought).

Taking Over the Raid

Our party, having failed miserably to attain any useful information from the wolves, was inexplicably sent on another assignment. This time we had to raid a Xorian caravan (The Rebels needed more food and stealing from the enemy is the best way). The Rebellion decided to send Sergeant Elerie with us to prevent us from killing one another due to incompetence. To aid her in this she was given a trinket she could use to shock us with our shock collars. Along the way to out caravan raiding spot we were attacked by a bear. We immediately sprang into action, thinking of ways to use this to free ourselves from the danger of being shocked with our shock collars. Elerie raced to fight the bear while the rest of had a surprising amount of difficulty helping her. Sadly, we were all tripping on branches, dropping our weapons and temporarily forgetting our spells and were unable to join the fight until after Elerie was knocked unconscious (by friendly fire from Stanton’s color spray spell), at which point Greger subdued and decapitated the bear.

At this point Stanton stole the shock collar trigger and threw it away before Elerie woke up. When she woke up, she was furious at us. She immediately noticed the shock trinket was gone and started interrogating us. At first, we couldn’t seem to remember anything, but eventually Gregor admitted that Wu had stolen it. Wu protested that Gregor had. Elerie then pressed her sword against Wu’s throat and padded him down against his protests. Wu then conceded that Stanton had stolen the trinket. Stanton shocked at this accurate accusation, claimed that Wu had thrown away the trinket. Wu in response to this grappled Stanton. Elerie fired an arrow at Wu hitting him. Defending his comrade, Gregor punched Elerie in the face with his gauntlet knocking her unconscious.

Having knocked our superior officer unconscious, we deliberated on the best way to get ourselves out of this bind. All options were on the table including killing Elerie (too hard to explain away to the Rebellion) and hiding the shock trinket with the bear and claiming the bear had knocked it off (too implausible with Elerie’s wounds). Eventually we decided to complete the mission while keeping Elerie unconscious. The party headed to a tower near the raiding spot to judge our foes strength. We also had Gregor go to a nearby town to get some bandages for Wu’s wounds as he rested, preparing for the raid.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

72 – Calico and Psychomortis (Part 1) Setting the Stage, Campaigns for D&D and Other RPGs

CalicoVisions tells us about his game system and setting Psychomortis. The game is constructed to challenge players and characters to look inside themselves to find what's really important to them. In the far future the Earth has suffered from the arrival of the Iris which caused vast changes across the world. PCs are trapped beneath the Earth in a vast maze known as Pandora's Labyrinth. They seek an exit and/or spiritual absolution as they survive and explore in the dark depths. The experience is simultaneous a dungeon crawl and philosophical exercise.This is the first of two episodes about Psychomortis. Calico contacted me about how the game and setting had evolved since our first recording. This is the first recording which has the original version of Calico's world and game. The second one is more refined and filled in which you can see in part 2!Psychomortis is still in the early stages of development, but its playable! If you're interested in the game you can learn more on the Psychomortis Discord Server: https://discord.com/invite/JkhpUTYMTCYou can also follow Calico on BlogSpot: https://calicovisions369.blogspot.com/And on BlueSky: https://bsky.app/profile/calicovisions.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 72 – Calico and Psychomortis (Part 1)
  2. 71 – Aaron Ryan and Dissonance/The End
  3. 70 – Sensei Suplex and Project Aurora
  4. 69 – Siix and Godstorm
  5. 68 – John and Tahlvaen