The Terror Mountains are home to many monsters. Most notable are the domineering dragons. White dragons rule the western facing portion of the ridge. Red dragons are in the center. Silver dragons oversee the high peaks in the east. The slopes are dotted with caves and tunnels to provide dwellings for the numerous brutish giants that call the Terror Mountains their home. Civilization is all but absent except for the dwarven kingdoms of the Mountain and Deep Dwarves.

The Mountain Dwarves are spread throughout the Terror Mountains. They live near the surface to tend their flocks of sheep and the mountain grains grown for fermentation. The Mountain Dwarves are led by High King Torngar. He recently came to possess the Fierce Axe of Dwarvish Lords which gives him the right of rulership over all dwarves. Torngar reigns from Highhold, a beautifully constructed capital buried at the base of Horror Peak. At the zenith of the mountain is Hephaestus’s forge in the caldera of the volcano.

The Deep Dwarves reside in the lower reaches of the earth beneath the Terror Mountains. King Deekgaon rules the Deep Dwarves and serves High King Torngar as General of the Dwarven Army. The Deep Dwarves often contend with the other Underdark residents. Previously they did so alone, but the reunification of the dwarf races has given Deekgaon’s people sorely needed allies.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora