The Terror Mountains are home to many monsters. Most notable are the domineering dragons. White dragons rule the western facing portion of the ridge. Red dragons are in the center. Silver dragons oversee the high peaks in the east. The slopes are dotted with caves and tunnels to provide dwellings for the numerous brutish giants that call the Terror Mountains their home. Civilization is all but absent except for the dwarven kingdoms of the Mountain and Deep Dwarves.

The Mountain Dwarves are spread throughout the Terror Mountains. They live near the surface to tend their flocks of sheep and the mountain grains grown for fermentation. The Mountain Dwarves are led by High King Torngar. He recently came to possess the Fierce Axe of Dwarvish Lords which gives him the right of rulership over all dwarves. Torngar reigns from Highhold, a beautifully constructed capital buried at the base of Horror Peak. At the zenith of the mountain is Hephaestus’s forge in the caldera of the volcano.

The Deep Dwarves reside in the lower reaches of the earth beneath the Terror Mountains. King Deekgaon rules the Deep Dwarves and serves High King Torngar as General of the Dwarven Army. The Deep Dwarves often contend with the other Underdark residents. Previously they did so alone, but the reunification of the dwarf races has given Deekgaon’s people sorely needed allies.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)