Previous: Cimmerian Timeline Part 37

Here’s the story of Kruk-Ma-Kali condensed into timeline entries! As well as the conclusion to Shortrastor’s royal line. Of course more happens to Kharad-khor after Kruk-Ma-Kali’s death, but that will be covered another time.

722BCE: Kona-Ranor gave birth to Kruk-Ma-Kali.

710BCE: Kruk-Ma-Kali’s psionic powers emerged.

709BCE: Kona-Ranor noticed Kruk-Ma-Kali’s powers and sent him away to learn how to control them. Kruk-Ma-Kali joined the Shacklack School for Psions.

703BCE: Kruk-Ma-Kali left the Shacklack School for Psions with a journeyman’s understanding of telepathic magic.

702BCE: Kruk-Ma-Kali joined Lork-Bran-Dron’s army. He rose through the ranks quickly as Lork-Bran-Dron led the Goblinoids of Trung Town against Tomak’nax. During the Siege of Tomak’nax, Kruk-Ma-Kali found Kharad-khor. With the Sword of War in his hand, Kruk-Ma-Kali came up with a plan that enabled the capture of the city. At the victory parade, Kruk-Ma-Kali challenged Lork-Bran-Dron for control. He defeated his king and took the crown for himself. Kruk-Ma-Kali led his army on a conquering sweep of the Hobgoblin Lands.

701BCE: King Kruk-Ma-Kali used his secret telepathic powers to forge alliances. Kharad-khor provided the knowledge of how best to defeat those who would not be swayed. In two years of lightning campaigns, Kruk-Ma-Kali unified the Hobgoblin Lands under a single leader.

700BCE: Kruk-Ma-Kali began a long campaign in Eastern Cimmeria. His hobgoblin army marched through the Orc Lands to gain allies. The combined army of goblinoids and orcs attacked Valor Forest, but couldn’t penetrate the interior. Kruk-Ma-Kali took captives, including the elven mage, Sahamathrian. Kruk-Ma-Kali set fire to the forest and left. His army sacked Fangaroot and, thanks to Kruk-Ma-Kali’s telepathic mind, walked away with more troops than they started with.

699BCE: Bjorn Skizofren tricked Kruk-Ma-Kali, allowing Dalleer to be evacuated. Kruk-Ma-Kali burned the empty city and vowed to return to do the same to its people. He sacked Bradel Fields and placed it under occupation. The people of Eastern Cimmeria unified against the goblinoids. The year’s campaign continued as Kruk-Ma-Kali fought battle after battle towards Nomingburg.

698BCE: Kruk-Ma-Kali reached Nomingburg and placed it under siege. He defeated Nomingburg’s defenses by using portal magic to flood the city. Sahamathrian assisted with the portal ritual. Nomingburg was sacked and then abandoned to water and disease. Princess Alfeita died during the looting of Nomingburg.

697BCE: Kruk-Ma-Kali assaulted Jipangu at great loss of life. The goblinoids pillaged the city and occupied it. Kruk-Ma-Kali ordered the execution of all dwarves at Jipangu due to the casualties they had inflicted on his army. Next, Kruk-Ma-Kali led his people into the tunnels beneath the Dominarie Mountains on a genocidal extermination of the dwarves there.

696BCE: Kruk-Ma-Kali’s army ambushed and killed the remnants of the Dominarie army led by Queen Shortrastor. They continued on and reached Shortrastoria. The hobgoblins burned the capital. Princess Tandia entered labor during the fighting, but went missing shortly thereafter.

695BCE: Kruk-Ma-Kali’s army completed their west to east circuit of the Dominarie Mountains, having slain every dwarf they could find. Satisfied with the destruction of Eastern Cimmeria, Kruk-Ma-Kali led his people home to celebrate in the empire’s new capital, Trung Town.

694BCE: Kruk-Ma-Kali enacted many reforms to strengthen the Hobgoblin Empire and its capital, Trung Town.

693BCE: Kruk-Ma-Kali began planning a second long campaign in Eastern and Northern Cimmeria. Before the plans could be finalized, he was assassinated by a goblin servant wielding a poisoned dagger. The hobgoblin generals that Kruk-Ma-Kali had unified through his telepathic might split into warring factions. Overnight the Hobgoblin Empire became a set of squabbling states.

692BCE: Khuz-kukk-ghor and Vokh-jrozzhul began building a tomb for Kruk-Ma-Kali with the help of the elven wizard, Sahamathrian.

672BCE: General Graz-Khrodun emerged from the wars after Kruk-Ma-Kali’s death as the owner of the Trung Town capital.

670BCE: Work on the Tomb of Kruk-Ma-Kal was completed. Sahamathrian turned Khuz-kukk-ghor and Vokh-jrozzhul into undead guardians of the tomb as his last act to earn his freedom.
The elf went to Crux to learn the secret of becoming a lich.

640BCE: Graz-Khrodun’s daughter, Graz-Lokbar, ascended to the throne of “Emperor of the Hobgoblins.” Her charismatic pull actually made it seem that she could reunite the Hobgoblin Lands. Many unaffiliated goblinoids flocked to her banner at Trung Town

639BCE: Graz-Lokbar led her legion of goblinoids on an invasion of Dalleer’s territory. The Bjorn took the city’s army out and waited to ambush the hobgoblins. The enemy entered the kill zone, but the Bjorn refused to give the command to attack. The hobgoblins walked past the Dalleer army and raided villages. The Bjorn’s commanders were infuriated. They took the army into their own hands and vanquished the hobgoblin threat.
When the generals returned they conferred with the other authorities in Dalleer. They agreed the new Bjorn couldn’t be allowed to make decisions. The position’s power was reduced to that of ceremony while the civil servants would run the city from the shadows.
Graz-Lokbar returned to Trung Town in disgrace. Her magnetic personality brought her followers, but she had no skill in battle. The former capital of the Hobgoblin Empire entered a steep decline.

Next: Cimmerian Timeline Part 39

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

71 – Aaron Ryan and Dissonance/The End Setting the Stage, Campaigns for D&D and Other RPGs

I talked with Aaron Ryan about two of his book series, Dissonance and The End.Dissonance is a near future world where aliens have attacked, killing most humans and animals on Earth and driving humans into hiding underground. Humans finally develop technology to fight back and the war enters a new stage while the characters also struggle to determine the motivation for the alien invasion and nefarious actions of the government.The End is a Christian End Time series based loosely on the events described in Revelations. A man calling himself Nero has risen to rule over the world and he has outlawed Christianity. Robots called Guardians hunt Christians throughout the world, murdering them on the spot if they don't recant their faith. A resistance movement works in the shadows against Nero, but things aren't looking good for them.We talked about the basics of those settings along with how they could be adapted for RPG campaign settings. My main recommendations were Ashes Without Number, Spire, and Blades in the Dark.If you're interested in reading Aaron's books you can find them at most any bookstore or library. Both of the series are also being adapted into movies, but aren't publicly available yet. Aaron's website is https://authoraaronryan.com/ for the latest updates on his work. Next up for Aaron is the Talisman series that covers events within the "Aaronverse" in the decades between Dissonance and The End.Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
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