ShalemsteadShalemstead is a small town of 3,500 people along the eastern bank of the Isdmir River. The town is growing due to its proximity to the Elves of Valor’s Forest. The elves do not allow any non-fairy creature to stay in the forest, so they must find shelter in the Human settlement nearby or camp in the much less hospitable outdoors. Many of the citizens of Shalemstead have grown to rely on this tourism and their reputation for hospitality is well known throughout Cimmeria.

Shalemstead is self-sufficient and requires a lot of farmers to provide for its own citizens as well as the many tourist and trade caravans that pass through on the way to meet the Valor’s Forest Elves. The necessary professions in town are monopolized by guilds that are controlled by the descendants of the original settlers of Shalemstead. The guilds are named after their founding family member. All the blacksmiths belong to the Boris guild, all the innkeepers belong to the Shord guild, all the wainwrights belong to the Tama guild, etc.

The town’s government is solely composed of the guild leaders. This council of elders meets every three months to make important decisions for Shalemstead. They contribute all the funds for any necessary expenses such as paying guards, maintaining roads, or building bridges. These funds are in turn collected through guild dues, tariffs, and the personal profits that the guild leaders make on their own operations in town.

Many years ago the Shalemstead was attacked by a cabal of vampires. A fire started during the attack and dozens of people were injured or killed. The town’s only cleric at the time, George, also perished in the attack, but the small shrine he had built remained untouched by the flames. As the town has grown a new and larger temple was built. Regardless, many of the townsfolk continue to pay homage to the gods at this small shrine in George’s honor.

Shalemstead has joined the Second Alliance to fight the Xorians. The town cannot contribute much in the way of manpower, but their trade connections with the elves have proved valuable.

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)