While letting myself into my lab a woman approached me and said, “Hi!”

She had just graduated UC Davis and was looking around all the buildings she hadn’t been in much.

She was a Landscape Architecture major (didn’t even know you could major in that). My building is for biological sciences, so its understandable that she had probably never set foot in it before.

My lab’s building, Briggs Hall, is interesting from an architecture perspective (but maybe not landscape architecture).

The building was built in 1971 when there were a lot of campus demonstrations (still are! Pepper Spray Cop was at UC Davis).

A method of cutting down on demonstrations was giving students no places to gather indoors. Thus Briggs Hall’s layout is amazing confusing and even I get lost in it after working in the building for several years.

Briggs also doesn’t have any staircases inside. All of the stairs are on the exterior of the building. Don’t ask me what lunatic decided that was a good idea for a four story building.

Anyways, the recently graduated student asked if there was anything interesting in Briggs.

I showed her my lab. She glanced around in it, but not being a biologist she didn’t really understand anything in the lab.

I showed her the -80°C (-112°F) freezer which she did like as summer is starting in Davis.
I also showed her my favorite part of Briggs, the back exit by the police station.
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The back exit is where all the old equipment is put that no one wants anymore. These are the pieces that are too big to just throw in the trash.
There’s old computers, old centrifuges, old heating blocks, old incubators. Tons of cool science equipment.
It’s this sort of industrial wasteland and NO ONE EVER GOES THERE.
My lab is super peaceful, but if something ever got too stressful and I needed to go outside, this is where I’d go.
Why does industrial junk calm me down? I had an air filter going in my room constantly when I was a kid. That constant hum while I slept made me associate industrial hums and old appliances with peaceful rest.
So now places like this always calm me down.
Course, the graduated student didn’t get any of that business. Shook her hand and congratulated her on graduating after I showed her the junk pile before going back inside to my lab.
-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)