The continent of Gurutama that the dwarves originated in, Hearthland.
The continent of Gurutama that the dwarves originated in, Hearthland.

Previous: An Overview of Gurutama Part 5

Next in line for the “describe the races” theme I’ve got going on here are the earthy dwarves.

I was the player controlling the dwarves in the Dawn of Worlds game.

They started off in the mountains of the western continent, Hearthland.

The dwarves are ruled by a group of priests that interpret the Holy Book.

The dwarves believe in a cycle of rebirth and death for the world as a whole.

They bury themselves in the earth to survive the death and remerge after the rebirth to guide the world towards good and prosperity.

The Book is the guiding means for them, containing knowledge and predictions from the past on how to best guide the people of the new world.

When Navillus emerged to rule the Najar humans, the dwarves were quite upset.

Something from outside the world came in, which the Book was unable to predict. Furthermore the outside presence was malevolent, seeking to corrupt the people of the world instead of leading them towards the light.

The dwarves moved to attack the humans and defeat the Black Prince on his own ground. They sought for allies among the different races of the world.

Only the elves fell in with the alliance (more on elves to come later)

The dwarf attack succeeded and the Najar Empire was shattered, only beginning to rebuild itself near the end of the Dawn of Worlds game.

Navillus didn’t care though. He saw the dwarves only as new subjects.

The dwarves who stayed in Najar became corrupted and began to act separately from the dwarves in Hearthland.

The Western Dwarves have become isolationist since.

The Empire Dwarves had many revolts to deal with after claiming the Najar Empire.

The Empire soon fractured and the dwarven kings of Syluk have struggled to reclaim it for centuries.

And that would be the historical background of the dwarves in Gurutama.

Next up are the elves.

-Mister Ed

Next: An Overview of Gurutama Part 7

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
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  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora