This is a map of League of Legends. I figured I’d bring it up to show you a few things about the game to help understand future posts.

The League of Legends map is split into two halves. The middle line is referred to as the River because in the actual game shallow water divides the map. This dividing line goes from the top left to the bottom right.

The two sides, bottom left and top right, are color coded in League of Legends. You can see the little icons on the map above are blue for bottom left and purple for top right. Because of these colors the two sides are always called blue side and purple side.

Each side has a corner deep in its territory where the base of that side is. To win the game your team must break into the opposing base and destroy the giant crystal there called the Nexus. The Nexus is represented on the map by the six pointed star thing.

The map is further defined by the three lanes. The three lanes are top lane, middle lane, and bottom lane. The lanes are marked by those helmet looking things you can see on the map.

Top lane runs the perimeter of the map from bottom left, to the top left, and then to the top right. Bottom lane runs the opposite perimeter from bottom left, to bottom right, and then to the top right. Middle lane runs on a diagonal across the map from bottom left to top right.

Every thirty seconds three groups of computer controlled minions spawn at each Nexus. One group goes down each lane. The minions of each side meet at the River and fight each other to a standstill. The actions of the people playing the game will tip the balance in favor of one side or another.

The goal of the game is to destroy the Nexus, but all those helmet looking things, called towers or turrets, protect the Nexus.

Each turret has to be destroyed in succession. An outer turret in one lane must be destroyed before an inner turret can be dealt any damage.

So why not just walk up to a turret and blow it up? Because it shoots lasers at you! That’s why!

The turrets prioritize their laser targets in a predictable way though. Taking advantage of this prioritization allows the turrets to be destroyed.

The first target of turret is always a player on the opposing team if that player is attacking a player on the turret’s team. The secondary targets are minions. If no minions are in range the turret will fire its lasers at any enemy players that come within range.

So the turrets are approached and destroyed by having minions going first and ignoring any opposing players that may be under the turret. This can be quite dangerous so a certain amount of strategy is required to accomplish it.

I’ll talk about those strategies in a different post though!

If you’d like to give League of Legends a try you can click this link and give me a little boost in game. League of Legends Signup Link

-Mister Ed

League of Legends Map Part 2

3 responses to “League of Legends Map Part 1”

  1. League of Legends Map Part 2 | GoCorral Avatar

    […] League of Legends Map Part 1 […]

  2. League of Legends walkthrough guide Avatar

    I think everything published was very reasonable. However,
    consider this, suppose you added a little content? I am not suggesting your information is not
    good., but suppose you added a headline that grabbed a person’s attention? I mean League of Legends Map Part 1 | GoCorral is a little vanilla.
    You ought to look at Yahoo’s front page and note how they
    create post titles to grab viewers to click. You
    might add a video or a related pic or two to grab people interested about
    everything’ve written. Just my opinion, it might bring your website a little bit more interesting.

    1. Mister Ed Avatar

      Thanks! My plan is to explain the basics for those who don’t know what the game is and then come up with new design ideas. I just have a lot of projects I’m using the blog for, so I haven’t got around to the original content for League yet.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits) Setting the Stage, Campaigns for D&D and Other RPGs

Joel tells us about his actual play podcast, Critical Bits! The campaign was a teen super hero story using the Powered by the Apocalypse system Masks. The Masks system is great for teen drama and coming of age stories for superheroes that still live with their parents, have school, and don't know who they want to be yet. Joel and the players did a great job of capturing those feelings in a world where superpowered individuals are under threat. The government attempts to register all teen superpowered people and there are tons of organizations looking to kidnap superpowered teens to enslave them. Does good win in the end? Well… probably. That's how these stories work, right? Right?You can find Critical Bits on your podcast app or learn more at Joel's website: https://www.doyouvalidate.com/do-you-validate-network/critical-bitsJoel's current show is called Oddity Roadshow that you can check on on his website as well: https://www.doyouvalidate.com/do-you-validate-network/oddity-roadshow-podcastFor the latest news about Joel's next project you can follow him on Bluesky: https://bsky.app/profile/doyouvalidate.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  2. 74 – Kylie and Fallout: Garden of Atom
  3. 73 – Duncan and Extraordinary Locations
  4. 72.5 – Calico and Psychomortis (Part 2)
  5. 72 – Calico and Psychomortis (Part 1)