Condensed Timeline

Timeline of Significant Events

Calendar YearEvents
4121 BEThe merfolk came into existence with Drolfo as their patron deity.
3837 BEIzquitl created the avian race.
3734 BEThe humans appeared in the Upper Maw.
3654 BEThe dwarves came out of the earth with the Books as a guide.
3039 BETrebor Ydorg, the avian prophet, was born.
2864 BESelcatnet came up out of the depths to protect the merfolk people.
2276 BEThe Great Canal is completed, connecting the Maw to the Neck.
2046 BEDrolfo created the Landwalkers.
1317 BETrebor died in a lightning storm.
1296 BEEastern Hrududu was turned into a marsh.
632 BEFinal major offensive against Tortuga by avians for many years.
1 NAWorld-birth of the Soul Drinker, Navillus.
12 NAKing Bwolark lost the war against Najar and settled his people on the islands in the Maw.
30 NAThe Najaran Pentad of Najar, Syluk, Alixria, Alrdia, and Farpoint was formed.
67 NAFirst confirmed report of the grez.
78 NAThe elves walked out of the trees and into the world.
245 NAFounding of Hykma.
297 NABeard-rape of dwarven ambassadors by the Bwarlor.
298 NAThe Dwarven Curse of the Bwarlor began. Every first-born person is carried off in a mist and for the next four centuries every first-born child of a Bwarloran woman will be a dwarf.
299 NADwarven invasion of Najar began.
308 NAInvasion ended and the dwarves consolidated their holdings.
346 NAThe Bwarloran Dwarf group, Bastards of the Tattered Book, was formed.
352 NAThe rana came out of Tonsil Lake.
429 NAThe rana formed the humanitarian organization, The Monks of Gossamer Waves.
442 NAThe rape of the elven city of Shianosoth by the Bastards of the Book created the hobgoblin race.
453 NAThe last of the dwarven holdings slipped away, leaving only Syluk and Farpoint under Dwarven control.
454 NASyluk is cursed by the Brotherhood of Immolation.
475 NAThe curse upon Syluk ended.
479 NAThe Metal Dwarves officially separated themselves from Syluk.
541 NAThe elves finished the Eastern Freedom Road.
563 NALord Cormak of Syluk led a disastrous attack on Najar.
564 NAThe Hero was born.
603 NAThe Hero journeyed into the Najar Volcano.
619 NAThe grez conquered Najar.
630 NAThe Najar Empire officially dissolved.
637 NAConstruction on the Homestone Bridge finished.
679 NAThe Hykman League was formed.
691 NAThe Dwarven Curse on the Bwarlor ended.
700 NAProaxium was built.
703 NAThe elves joined the Hykman League.
711 NAThe Great Blockade began.
713 NAEngrenildo left to circle the world.
716 NAThe Western Freedom Road was completed.
726 NAKing Hrotomak reformed the Dwarven Empire of the Upper Maw.
728 NAThe hobgoblins were subdued and invited into the Hykman League
731 NAThe Bastards sacked Proaxium. The merfolk assumed control of the island and the Blockade ended.
734 NAThe Night of a Thousand Kings.
737 NAHobgoblin civilization grew rapidly with the establishment of cities in the Mandibles. The True Arrow faction was formed.
738 NAThe Hykman Civil War began. The hobgoblins declared their independence.
742 NAThe Hykman Civil War ended.
746 NAFarpoint was conquered by the Hykman League.
748 NAThe avians returned.
750 NAThe Najar Volcano became active once again.
753 NAEngrenildo the Third landed on Hearthland’s western shore.
756 NACrodolan was captured by the hobgoblins.
757 NAThe grez attacked Bronze Port, driving the dwarves out.
758 NAThe current year.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits) Setting the Stage, Campaigns for D&D and Other RPGs

Joel tells us about his actual play podcast, Critical Bits! The campaign was a teen super hero story using the Powered by the Apocalypse system Masks. The Masks system is great for teen drama and coming of age stories for superheroes that still live with their parents, have school, and don't know who they want to be yet. Joel and the players did a great job of capturing those feelings in a world where superpowered individuals are under threat. The government attempts to register all teen superpowered people and there are tons of organizations looking to kidnap superpowered teens to enslave them. Does good win in the end? Well… probably. That's how these stories work, right? Right?You can find Critical Bits on your podcast app or learn more at Joel's website: https://www.doyouvalidate.com/do-you-validate-network/critical-bitsJoel's current show is called Oddity Roadshow that you can check on on his website as well: https://www.doyouvalidate.com/do-you-validate-network/oddity-roadshow-podcastFor the latest news about Joel's next project you can follow him on Bluesky: https://bsky.app/profile/doyouvalidate.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  2. 74 – Kylie and Fallout: Garden of Atom
  3. 73 – Duncan and Extraordinary Locations
  4. 72.5 – Calico and Psychomortis (Part 2)
  5. 72 – Calico and Psychomortis (Part 1)