Torngar

Torngar

Torngar reigns over the Mountain Dwarves from his seat at Highhold. He is a gruff old man, but skilled in the arts of statecraft and war. In his youth he spent his time with a group of dragon-slaying adventurers, but he has long since settled down. Additionally, as wielder of the Fierce Axe of Dwarvish Lords, Torngar rules and commands all dwarves.

When the Fierce Axe of Dwarvish Lords was reclaimed from the Xorians a Kingsmoot was called. Torngar invited the other Kings to the Mountain Dwarf capital of Highhold. The meeting was held there to decide which of them would wield the Fierce Axe and preside over a united dwarven people. Torngar won the Axe by promising aid for the Alliance to King Dainlin, the Generalship of the army to Deekgaon, and the reclamation of the Duergar homelands to Sandil.

The dwarven army assembled in the Underdark. They pushed into the West and reclaim the tunnels taken over by the Xorians and their undead creatures. King Deekgaon led the vanguard as promised with Torin providing divine support. The war in the Underdark continued after the Second Alliance War’s conclusion. Torngar led his people to success in the end and their ancestral homes were reclaimed. A period of peaceful reconstruction followed before new forces threatened the united Dwarven Kingdom.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

72 – Calico and Psychomortis (Part 1) Setting the Stage, Campaigns for D&D and Other RPGs

CalicoVisions tells us about his game system and setting Psychomortis. The game is constructed to challenge players and characters to look inside themselves to find what's really important to them. In the far future the Earth has suffered from the arrival of the Iris which caused vast changes across the world. PCs are trapped beneath the Earth in a vast maze known as Pandora's Labyrinth. They seek an exit and/or spiritual absolution as they survive and explore in the dark depths. The experience is simultaneous a dungeon crawl and philosophical exercise.This is the first of two episodes about Psychomortis. Calico contacted me about how the game and setting had evolved since our first recording. This is the first recording which has the original version of Calico's world and game. The second one is more refined and filled in which you can see in part 2!Psychomortis is still in the early stages of development, but its playable! If you're interested in the game you can learn more on the Psychomortis Discord Server: https://discord.com/invite/JkhpUTYMTCYou can also follow Calico on BlogSpot: https://calicovisions369.blogspot.com/And on BlueSky: https://bsky.app/profile/calicovisions.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 72 – Calico and Psychomortis (Part 1)
  2. 71 – Aaron Ryan and Dissonance/The End
  3. 70 – Sensei Suplex and Project Aurora
  4. 69 – Siix and Godstorm
  5. 68 – John and Tahlvaen