Samurai War

It's back, baby!
It’s back, baby!

One of my favorite websites, Samurai War, has returned from the banished depths of the internet!

Samurai War is my favorite website mostly for nostalgia reasons.

When I first started going on the internet in the late 1990s I spent most/all of my time at the GameFAQs boards learning more about the games I was playing at the time.

GameFAQs has a series of discussion boards devoted to every video game ever.

When you post on the boards you have the option of every single one of your posts being followed by a signature. The signature can really be anything and often people would put links in their signatures.

The links could go to the user’s website or to something more fun like a browser based game.

Samurai War was one of those browser based games that I grew to love.

The concept of Samurai War is pretty simple. You’re a samurai/ronin in ancient Japan. Your goal is to become the most powerful samurai in Japan. Maybe you want to be in charge of a noble house or maybe you want to remain a ronin, either way the goal of the game is to advance your character’s stats.

Stats are advanced through training, but you have to pay for training. Where does money come from then?

Well if you click the link above to Samurai War’s webpage you’ll be introduced to the first method of earning money in Samurai War.

The second method is by engaging people in combat. The winner takes whatever is in the loser’s wallet. In the modern world we call this mugging, but in Samurai War it is called honorable combat.

Of course if you’re just stealing money from other players then no new money enters the system. The game fixes that by having a NPCs spawn every few minutes for you to rob and murde- I mean defeat honorably.

The game is extremely minimalist beyond that. It’s mostly text. There are a few images on the site but nothing stunning. There are zero animations in the game.

So with so little to offer in this game, why do I love it so much?

I’d have to say it’s mostly the friendly competitive atmosphere that developed between the me and the other people were playing it.

After you’ve got a decent amount of money you have to rush to use it to train before someone else in the game sees you with a wallet that big and decides to “honorably take it from you.”

And if they kill you after you’ve already used the money, then you get to laugh at them.

It’s a great game and if you’re into little time wasters you should take a look at Samurai War.

-Mister Ed

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)