Cimmerian Timeline Part 38

Previous: Cimmerian Timeline Part 37

Here’s the story of Kruk-Ma-Kali condensed into timeline entries! As well as the conclusion to Shortrastor’s royal line. Of course more happens to Kharad-khor after Kruk-Ma-Kali’s death, but that will be covered another time.

722BCE: Kona-Ranor gave birth to Kruk-Ma-Kali.

710BCE: Kruk-Ma-Kali’s psionic powers emerged.

709BCE: Kona-Ranor noticed Kruk-Ma-Kali’s powers and sent him away to learn how to control them. Kruk-Ma-Kali joined the Shacklack School for Psions.

703BCE: Kruk-Ma-Kali left the Shacklack School for Psions with a journeyman’s understanding of telepathic magic.

702BCE: Kruk-Ma-Kali joined Lork-Bran-Dron’s army. He rose through the ranks quickly as Lork-Bran-Dron led the Goblinoids of Trung Town against Tomak’nax. During the Siege of Tomak’nax, Kruk-Ma-Kali found Kharad-khor. With the Sword of War in his hand, Kruk-Ma-Kali came up with a plan that enabled the capture of the city. At the victory parade, Kruk-Ma-Kali challenged Lork-Bran-Dron for control. He defeated his king and took the crown for himself. Kruk-Ma-Kali led his army on a conquering sweep of the Hobgoblin Lands.

701BCE: King Kruk-Ma-Kali used his secret telepathic powers to forge alliances. Kharad-khor provided the knowledge of how best to defeat those who would not be swayed. In two years of lightning campaigns, Kruk-Ma-Kali unified the Hobgoblin Lands under a single leader.

700BCE: Kruk-Ma-Kali began a long campaign in Eastern Cimmeria. His hobgoblin army marched through the Orc Lands to gain allies. The combined army of goblinoids and orcs attacked Valor Forest, but couldn’t penetrate the interior. Kruk-Ma-Kali took captives, including the elven mage, Sahamathrian. Kruk-Ma-Kali set fire to the forest and left. His army sacked Fangaroot and, thanks to Kruk-Ma-Kali’s telepathic mind, walked away with more troops than they started with.

699BCE: Bjorn Skizofren tricked Kruk-Ma-Kali, allowing Dalleer to be evacuated. Kruk-Ma-Kali burned the empty city and vowed to return to do the same to its people. He sacked Bradel Fields and placed it under occupation. The people of Eastern Cimmeria unified against the goblinoids. The year’s campaign continued as Kruk-Ma-Kali fought battle after battle towards Nomingburg.

698BCE: Kruk-Ma-Kali reached Nomingburg and placed it under siege. He defeated Nomingburg’s defenses by using portal magic to flood the city. Sahamathrian assisted with the portal ritual. Nomingburg was sacked and then abandoned to water and disease. Princess Alfeita died during the looting of Nomingburg.

697BCE: Kruk-Ma-Kali assaulted Jipangu at great loss of life. The goblinoids pillaged the city and occupied it. Kruk-Ma-Kali ordered the execution of all dwarves at Jipangu due to the casualties they had inflicted on his army. Next, Kruk-Ma-Kali led his people into the tunnels beneath the Dominarie Mountains on a genocidal extermination of the dwarves there.

696BCE: Kruk-Ma-Kali’s army ambushed and killed the remnants of the Dominarie army led by Queen Shortrastor. They continued on and reached Shortrastoria. The hobgoblins burned the capital. Princess Tandia entered labor during the fighting, but went missing shortly thereafter.

695BCE: Kruk-Ma-Kali’s army completed their west to east circuit of the Dominarie Mountains, having slain every dwarf they could find. Satisfied with the destruction of Eastern Cimmeria, Kruk-Ma-Kali led his people home to celebrate in the empire’s new capital, Trung Town.

694BCE: Kruk-Ma-Kali enacted many reforms to strengthen the Hobgoblin Empire and its capital, Trung Town.

693BCE: Kruk-Ma-Kali began planning a second long campaign in Eastern and Northern Cimmeria. Before the plans could be finalized, he was assassinated by a goblin servant wielding a poisoned dagger. The hobgoblin generals that Kruk-Ma-Kali had unified through his telepathic might split into warring factions. Overnight the Hobgoblin Empire became a set of squabbling states.

692BCE: Khuz-kukk-ghor and Vokh-jrozzhul began building a tomb for Kruk-Ma-Kali with the help of the elven wizard, Sahamathrian.

672BCE: General Graz-Khrodun emerged from the wars after Kruk-Ma-Kali’s death as the owner of the Trung Town capital.

670BCE: Work on the Tomb of Kruk-Ma-Kal was completed. Sahamathrian turned Khuz-kukk-ghor and Vokh-jrozzhul into undead guardians of the tomb as his last act to earn his freedom.
The elf went to Crux to learn the secret of becoming a lich.

640BCE: Graz-Khrodun’s daughter, Graz-Lokbar, ascended to the throne of “Emperor of the Hobgoblins.” Her charismatic pull actually made it seem that she could reunite the Hobgoblin Lands. Many unaffiliated goblinoids flocked to her banner at Trung Town

639BCE: Graz-Lokbar led her legion of goblinoids on an invasion of Dalleer’s territory. The Bjorn took the city’s army out and waited to ambush the hobgoblins. The enemy entered the kill zone, but the Bjorn refused to give the command to attack. The hobgoblins walked past the Dalleer army and raided villages. The Bjorn’s commanders were infuriated. They took the army into their own hands and vanquished the hobgoblin threat.
When the generals returned they conferred with the other authorities in Dalleer. They agreed the new Bjorn couldn’t be allowed to make decisions. The position’s power was reduced to that of ceremony while the civil servants would run the city from the shadows.
Graz-Lokbar returned to Trung Town in disgrace. Her magnetic personality brought her followers, but she had no skill in battle. The former capital of the Hobgoblin Empire entered a steep decline.

Next: Cimmerian Timeline Part 39

The Days of Kruk-Ma-Kali Part 8

Previous: The Days of Kruk-Ma-Kali Part 7

The approach to Nomingburg is where resistance to Kruk-Ma-Kali’s invasion truly began. The Halflings of Nomingburg organized an alliance while the hobgoblins were busy along the Black River. Elvish mages from Valor Forest came south. The Humans of Jipangu sent their best. The Dominarie Dwarves also joined the defense of their neighbor. Leading the combined forces was Princess Alfeita of Dominarie. Queen Shortrastor was too old to stand in battle, so she sent her daughter in her place.

The combined force seemed ideal for countering the hobgoblin invasion. Even with all their advantages, they fell before Kruk-Ma-Kali’s strategic genius. Flanks, feints, and counterattacks, with lightning speed and skill Kruk-Ma-Kali’s army always had the upper hand against the allied army. Every battle was a victory for the hobgoblin king and every battle brought him closer to Nomingburg.

Nomingburg itself was well prepared for an assault. A dry moat lined with stakes surrounded the city walls. The dirt from the moat was used to create a further earthen rampart surrounding the moat itself. Archers, ballistae, and catapults topped the walls, ready to fire on anyone or anything that approached. Tons of food were stockpiled inside for a lengthy siege. Kruk-Ma-Kali ordered the town encircled by siege walls and began to starve the city out.

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Cimmerian Timeline Part 34

Previous: Cimmerian Timeline Part 33

The next couple Timeline posts will focus on the lives of Galandir, Tereman, and Blendegad.

831BCE: The Lich-queen of the Githyanki sent scouts into the Material Plane to gather information. They kidnapped people across Cimmeria for torture and interrogation. The people of Shalerton hired mercenaries to mount a rescue attempt. The Gish Trio of Blendegad, Galandir, and Tereman proved successful. The Gish Trio began researching the magical items that githyanki left behind.

830BC: The githyanki attacked Shalerton again using an astral airship. The Gish Trio defended the town using the advanced magical equipment they had designed using reclaimed githyanki reagents.
The githyanki made contact with the Blue Dragon Cult in the Shacklack Desert and assisted in the hunt for the Blue Dragon Orb. They slaughtered the harssaf people and closed in on the Orb’s location.

829BCE: The Lich-queen sent an adlishar to secure the Blue Dragon Orb. Her representative claimed the Orb, but had to flee form the enchanted Bavastatner. The adlishar escaped and broke into Tentineh’s library to discover the secret of the Orb’s destruction. With the knowledge in hand the adlishar destroyed the Orb, freeing Bavastatner and Renvesharhialisv. The Lich-queen and Bavastatner swore a pact of mutual aid upon the River Styx.
The breaking of the Blue Orb of Dragonkind also released Tracy the Hero of the Dragon War. She reappeared alongside those best able to help her, the Gish Trio. Tracy cheerfully introduced herself to the Gish Trio and the four agreed to a partnership in their mutual goals of ending the threat of the githyanki and the blue dragons. Tracy called upon her old connections in Crafterton and Nomingburg to prepare for the coming war.

827BCE: The githyanki struck everywhere in Cimmeria at once. Their blue dragon mounts and allies made them an unstoppable force. They targeted the strongest individuals of Cimmeria first, neutralizing them and then bringing their unconscious bodies to the Astral Plane. The Lich-queen consumed the souls of the captured to bring herself closer to godhood. These deaths rocked the political landscape of Cimmeria as many of the most powerful people of the land were also the administrative leaders of Cimmeria’s varied governments.
The githyanki occupied the city-states of Cimmeria and began exporting their riches to the Astral Plane. The Gish Trio and Tracy predicted the invasion and prepared defenses for Shalerton, Crafterton, and Nomingburg. The githyanki were successfully repelled from those locations.
Bavastatner began summoning demons to discover a way to bind his soul to the River Styx and escape his oath to the Lich-queen.

Next: Cimmerian Timeline Part 35

Mortals and Dragons

There was no isolated incident that instigated the Dragon War. Toffoun and Amalgami killed Blackheart. Tentineh revealed his army in Greshendale. Lord Shaelin killed Kenderax. Gorwinua’s army was earliest of all, waging a guerrilla war against Bavastatner for six years before the Dragon War officially began. The combination of these events led to the meeting of the ten Heroes of the Dragon War.

While the ten Heroes of the Dragon War were united in their efforts, the same could not be said for all the leaders of Cimmeria. The Heroes asked for help from the mortal leaders of Cimmeria and most came to their aid. King Cogard of the Dwarves wished to remain out of the war, but Shaelin’s attack on Fangaroot made neutrality impossible. He joined the fight against the dragons. The Elves of Valor and Hardtop fought for the mortal armies. Tracy brought Crafterton and Nomingburg into the fight. The human settlements of Nox and Phoenix joined the mortals as well.

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Cimmerian Timeline Part 7

Previous: Cimmerian Timeline Part 6

Working on the prelude to the Dragon War has been tough. Each post ends up being far longer than I usually aim to make my posts, resulting in me often missing my target of having a new D&D related post ready every Monday. Thankfully, I’ve finished the short descriptions of lives of the heroes of the Dragon War before the war itself. I’ve been working those into the Timeline as I go. The only ones that remain to be included are Shratalanda, Tracy, Bigby, and Gorwinua. After this I have a few gaps to fill in for events prior to the Dragon War as my next goal with occasional diversions as needed.

1002BCE: Tracy the halfling was born in Phoenix.

996BCE: Shratalanda murdered Tracy’s parents. She never discovered who killed them. The orphaned Tracy turned to burglary and pickpocketing to support herself.

990BCE: Anti-halfling feelings in the Conclave increased. Halflings left Conclave cities in a slow trickle.

986BCE: Shratalanda delivered Bigarius to his elven parents in the Dry Woods. He quickly took on the nickname of Bigby.

983BCE: The humans of the Conclave blamed all the organization’s shortcomings on the other races. A few demagogues whipped the people into a fury and a pogrom broke out in Phoenix against halflings. Businesses and homes of the little people were looted and burned.

982BCE: Halflings leave the Conclave cities en masse to found two new settlements, Crafterton for the halflings of Western Cimmeria and Nomingburg for those of the east.

980BCE: Continuing their paranoid racism, the Conclave sent an army composed of humans to march on Nomingburg. The halflings fought back with hit and run ambushes as the army approached. When the army reached Nomingburg, the halflings armed themselves and prepared for a set piece battle. On the morning of the battle, both sides found all their weapons missing. Tracy had stolen them. She vowed to return the weapons if both sides agreed to a lasting peace and to only use their weapons for good. The peace was accepted and the humans went home.

979BCE: Tracy became the matron of the halfling race, guiding the major cities of Nomingburg and Crafteron on their paths as well as the villages and caravans sprinkled throughout Cimmeria. Her guidance shaped Crafterton into the technomaturgical wonder it is today. Sadly, her desire for Nomingburg to become a haven for trained survivalists backfired as it became a den of assassins, killers, and thieves after her death.

977BCE: Bigby began his apprenticeship to a magical tutor.

970BCE: Bigby rapidly learned all his tutor could teach him and moved on to another tutor. He invented his own style of casting spells, incorporating the particular techniques of each of his mentors into his own as he saw fit.

927BCE: Gorwinua was born in a small Orc village north of the Shacklack Desert.

926BCE: Bigby decided he was down apprenticeships. At a startlingly young age he began defending the Dry Woods. Using his hand magic he fended off an incursion of Orcs into the woods.

924BCE: Bigby defeated a group of gnolls that attacked the Dry Woods.

921BCE: A group of human loggers from the Conclave cut too deep into the Dry Woods. Bigby drove them off.

919BCE: The loggers returned to the Dry Woods. Instead of driving them off Bigby cast a spell with Shratalanda’s help that caused the Dry Woods to grow beyond the loggers ability to cut it. The forest advanced southward at a slow and steady pace despite a large logging industry owned by the humans of the Conclave. Due to this spell the Dry Woods would eventually be renamed Bigby’s Forest.

912BCE: Gorwinua turned fifteen, the age of adulthood for orcs. Shratalanda, disguised as the storyteller of Gorwinua’s tribe, trained the young orc in the art of inflaming people’s passions and spirits. Gorwinua left her village to go questing with other orc warriors in the Shacklack.

910BCE: Gorwinua had a string of successful quests into the desert.

909BCE: Gorwinua broke her leg. Her questing group brought her home, but died when they returned to the desert without her.

908BCE: Gorwinua gathered warriors from many different orc tribes and returned to the cave where her companions had died. The large band succeeded in slaying the cave troll only thanks to Gorwinua’s magical song which focused and unified their efforts against the huge troll.

907BCE: Gorwinua’s desert raiding band grew in size as more and more orcs joined her rather than quest on their own. Questing glory was shared among the whole orc race.

906BCE: Bavastatner saw the large orc band that looked suspiciously like the armies that the dragons had forbidden. Bavastatner told Gorwinua to disband the army, but she refused. Bavastatner burnt and scattered the orcs and Gorwinua escaped.

905BCE: Gorwinua organizes a true orc army in secret with commanders, discipline, and battle formations. She planned to use the army against the dragons themselves when the time came.

904BCE: Bavastatner and the other blue dragons chased Gorwinua and her army down, but she evaded them at every turn as her army grew.

900BCE: Tentineh called the heroes of the land together and the Dragon War began.

-GoCorral

Next: Cimmerian Timeline Part 8

Characters of Cimmeria: Tracy

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Tracy was a halfling trickster and diplomat during the Age of Monsters. She singlehandedly prevented war between her kinsmen and the Conclave after the little people parted ways with the organization. After stopping the war, Tracy became a leader among the halfling people and helped found the towns that grew into Crafterton and Nomingburg. Tracy joined the other heroes of the land during the Dragon War and imprisoned the blue dragons at the war’s conclusion. Tracy joined her companions in their slumber, only to be reawakened when the dragons were freed. Tracy was  the first to wake up when the Blue Dragon Orb was broken , but she died in her attempt to defeat the Blues’ patriarch, Bavastatner.

Tracy’s story begins as tension grew within the aging Conclave that once ruled mortals’ lives in Cimmeria. Continue reading

Nomingburg

Nomingburg

Nomingburg is a town of 70,000 people that was settled by halflings and remains mostly inhabited by them. No roof in the residential area is allowed to be above five feet tall. Biglings have to live on the outskirts of town, in the commercial area, or in hotels. The most famous hotel, Hotel Nomingburg, is a staggering seventy feet tall and belongs to Toto the half-orc. While Hotel Nomingburg is in the commercial area, numerous requests have still been made to demolish the huge building. Duke Jingo has adamantly refused all such requests.

Although Nomingburg appears like a nice, happy, halfling town at first, it is in fact a nest for assassins. The best hired killers in the world live in Nomingburg. Ninjas, assassins, blackguards, blood mages, and even some Ix priests can be found in Nomingburg. The different guilds do not get along well with each other. More than a century ago the guilds spent most of their time assassinating each other in a desperate attempt to control the populace of Nomingburg. Power play followed power play and the situation threatened civilian life in Nomingburg as well as the structural integrity of the town itself. The blood mage’s guild had set off too many fireballs that caused a massive fire to rage through the city. The conflagration was only stopped by a combined civilian effort and the entirety of the blood mage’s guild and the blackguard’s guild using all their spell slots for create water. The chaos had to stop and one Halfling stepped forward to do it.

The Duke Jingo is a halfling who measures at almost five feet tall. He was a philanthropist and an assassin independent of any guild before the guild wars. He was simultaneously contracted by all sides to stop the war by any means. He tricked the uncompromising dons of each guild to meet without weapons. Diplomacy ensued and Jingo was declared Duke, representative of the town, and liaison between the guilds under the conditions that he never leave the town or complete anymore assassinations.

The ninja guild has three divisions representing the three different classes that can join the guild, ninja, rogue, and monk. The ninja guild teaches reliance on one’s self instead of equipment, magic, allies, or divine entities. The main trainers are Devarel the rogue, Tichinewee the ninja, and Horho the monk. The don of the ninja guild is Hustreon.

The assassin’s guild accepts almost everything that applies for membership under two conditions. An applicant must kill someone the guild specifies, no questions asked and the applicant must be able to hit vital areas of an opponent when that opponent is distracted(sneak attack). The leader of the assassin’s guild is a doppelganger known only as the letter R.

The blackguard guild is an organization of evil fighters who serve many different evil deities including Ares, Hades, the Plagues of man, and the Titans. The guild is extremely selective, only allowing the most qualified and depraved people into the guild. A priest of Ares, Coneharen, controls the blackguard guild and who is admitted into its ranks.

The blood mage’s guild is very small compared to the others, but just as powerful as it confines its members only to mages with far more firepower than a fighter or rogue. The blood mages are hired for large scale assassinations or something that needs to obviously be a murder. The requirements to get into the guild are more than most will bear. One must have gone to Tartaros and returned to the world of the living. This journey is not without its scars and many are entirely unwilling to do so. Very few willingly fulfill this prerequisite to become a blood mage. The don of the blood mage guild is Chinera, a half-elf who it is said has died an uncountable amount of times.

Nomingburg is one of the only places in the world outside of Athens where poison is legal. Almost every type is bought and sold in this city. It pisses off the nearby cities greatly as they have worked very hard to outlaw its trade only to have a city within a few days travel legalize it.

Nomingburg has an extensive sewer system to provide for its indoor plumbing. Many monsters live in the sewer system and Duke Jingo does not want to risk any of his staff in cleaning it out. Work for adventurers is readily available if they are willing to go running around in thousands of people’s filth.

Nomingburg is mainly a farming town for its financial support. The assassin’s guilds try to stay out of the civilians’ way, and will protect them as much as they can. They feel that all the work they do is really to protect those farmers. An oath is required to enter all the guilds that the person will only murder if it provides for the people. This can mean murdering evil people or giving a portion of the reward money back to the public to compensate for the death of a good person.

-GoCorral