League of Legends Map Part 2

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League of Legends Map Part 1

Today the focus will be on a specific part of the League of Legends map, the Jungle.

The Jungle is the space between the lanes and the river. There are four different sections of the Jungle formed by the X that the River and the middle (mid) lane create.

Each of the four sections contains three monster camps. Each section has a few names in the game. The top section is called purple top because it is close to purple’s top lane. The right section is called purple bottom (bot) Jungle for the same reason. The bottom section is called blue bot and the left section is called blue top.

The sections have other names that are used more often that refer to the specific monsters within them, so lets take a look at those.

Purple top and blue bot are mirrored and contain the same three monster camps in identical places. The central camp is the Lizard Elder and his two Lizard buddies. The Elder attacks with his nasty sword while the little Lizards shoot fire from their staves.

When a player kills the Lizard Elder they get a buff that lets them deal a little bit of extra damage every time they hit a minion, monster, or another player. This buff has a visual effect of red runes circling the player who has it. This red effect is why the section of the Jungle with the Lizard Elder is sometimes called the red Jungle. The two different red Jungles are differentiated by calling them “their red side Jungle” or “our red side Jungle.”

The other two monster camps around the Lizard Elder are the Golems and the Wraiths.

The Golems are two big rocky brothers. One is an older brother and is thus bigger than his younger brother.  The Golems attack you by smashing you with their rock hands.

The Wraiths are four ghostly looking things. One of the Wraiths is bigger than the other three. The Wraiths attack by shooting out little ghost lights from their hands.

The purple bot and blue top Jungle sections are dominated by the Ancient Golem at the center who also has two Lizard buddies. The Ancient Golem is the huge father version of the two Golem brothers in the red side Jungle. The Lizard buddies are just like the two that hang out with the Lizard Elder.

When a player kills the Ancient Golem he receives a buff, just like with the Lizard Elder. The Ancient Golem’s buff has blue runes instead of red runes. The player with the blue buff can use more of their special abilities and can use them faster. The blue buff gives these sections of the Jungle their name, blue side Jungle. Just like with the red side Jungle, the two sections are differentiated by which side of the river they are on, our side or their side.

The two monster camps around the Ancient Golem are the Wight and the Wolves.

The Wight is a recent addition to the Jungle. The company that makes League of Legends, Riot Games, updates the game all the time with significant updates at the beginning of every year. 2014 saw the addition of the Wight to the Jungle along with a few other things.

The Wight¬† is all by it’s lonesome in the Jungle. It is bigger than all the other Jungle monsters except for the Ancient Golem and the Lizard Elder. The Wight looks a lot like the Wraiths and attacks in the same way they do which is why the Wight is sometimes called the Big Wraith. I find this a little confusing because there already is a big Wraith in the Wraith camp itself. I’ll keep calling it the Wight and hoping that everyone else changes.

The Wolf camp has three Wolves, a mama Wolf and two baby Wolves. You can call the baby Wolves Romulus and Remus if you want. The Wolves attack by biting (obviously).

The monsters are a lot like minions, but different in key ways.

Minions walk down the lanes, but if attacked will follow the attacking player out of the lanes. The monsters don’t leave their camps. If you hit them and lead them away from their camp, the monsters will head back to the camp and quickly return to full health.

Minions spawn every thirty seconds. The monster camps only respawn if all the monsters in them are killed. The respawn times are 50 seconds for the Golems, Wolves, Wraiths and Wight, and 5 minutes for the Ancient Golem and Lizard Elder.

The monster camps do not respawn until all the monsters in them are killed. This allows a clever player to kill the Ancient Golem or Lizard Elder on their opponent’s side and waltz away with the buff, leaving the Lizard buddy scraps for the other team to have.

There are two more monsters on the map above, Baron Nashor and the Dragon. Those two are different than the other monster camps, so I will describe them another time.

There’s a lot more to tell you about how the map is played, so I hope you keep reading to learn it all!

If reading this has gotten you interested in League of Legends you can click this link to download the game for free. Doing so also gives me a little boost in game, so we’re both winners! League of Legends Signup Link

-Mister Ed

League of Legends Map Part 3

League of Legends Map Part 1

This is a map of League of Legends. I figured I’d bring it up to show you a few things about the game to help understand future posts.

The League of Legends map is split into two halves. The middle line is referred to as the River because in the actual game shallow water divides the map. This dividing line goes from the top left to the bottom right.

The two sides, bottom left and top right, are color coded in League of Legends. You can see the little icons on the map above are blue for bottom left and purple for top right. Because of these colors the two sides are always called blue side and purple side.

Each side has a corner deep in its territory where the base of that side is. To win the game your team must break into the opposing base and destroy the giant crystal there called the Nexus. The Nexus is represented on the map by the six pointed star thing.

The map is further defined by the three lanes. The three lanes are top lane, middle lane, and bottom lane. The lanes are marked by those helmet looking things you can see on the map.

Top lane runs the perimeter of the map from bottom left, to the top left, and then to the top right. Bottom lane runs the opposite perimeter from bottom left, to bottom right, and then to the top right. Middle lane runs on a diagonal across the map from bottom left to top right.

Every thirty seconds three groups of computer controlled minions spawn at each Nexus. One group goes down each lane. The minions of each side meet at the River and fight each other to a standstill. The actions of the people playing the game will tip the balance in favor of one side or another.

The goal of the game is to destroy the Nexus, but all those helmet looking things, called towers or turrets, protect the Nexus.

Each turret has to be destroyed in succession. An outer turret in one lane must be destroyed before an inner turret can be dealt any damage.

So why not just walk up to a turret and blow it up? Because it shoots lasers at you! That’s why!

The turrets prioritize their laser targets in a predictable way though. Taking advantage of this prioritization allows the turrets to be destroyed.

The first target of turret is always a player on the opposing team if that player is attacking a player on the turret’s team. The secondary targets are minions. If no minions are in range the turret will fire its lasers at any enemy players that come within range.

So the turrets are approached and destroyed by having minions going first and ignoring any opposing players that may be under the turret. This can be quite dangerous so a certain amount of strategy is required to accomplish it.

I’ll talk about those strategies in a different post though!

If you’d like to give League of Legends a try you can click this link and give me a little boost in game. League of Legends Signup Link

-Mister Ed

League of Legends Map Part 2