Characters of Cimmeria: King Jevaninada the First

Today we take a short departure for the heroes of the Dragon War and focus on Jevaninada the First, the villain of a previous campaign I ran in Cimmeria. King Jev was a bit of wish fulfillment on my part for where I wanted my first D&D character, Anxe, to end up if I played him all the way to level 20. I gave Jev a whole kingdom, sweet loot, and an angel for a wife. Might not have been the most mature thing, but I was in high school when I created this character…

Jevaninada I

King Jevaninada the First set Xoria on a path of rapid expansion that has continued to this day. His personal magnetism and cunning manipulation of the Xorian nobles allowed him to discredit his sister’s claim to the throne. With her out of way Jevaninada built an unshakable power base for his invasions into the surrounding lands of Xoria. A well-timed marriage to Anajakaze, Queen of the Amazons and daughter of Zeus, ended the war between Xoria and Amazonia. As if the combined might of the two militaristic cultures wasn’t enough, Jev also commanded a mysterious group of powerful warriors known as the Seven Rages. Jev planned to conquer Cimmeria in its entirety, but his plans were cut short by the mercenaries his sister hired to oppose him. Jevaninada the First was slain at the Battle of Danar’s River. Queen Anajakaze carried on his dream of conquering Cimmeria and after her, his son, Jevaninada the Second.

Jevaninada was born the first prince of Xoria in 478 BCE to his father, King Demotinira, and his mother, Queen Biiratofara. The Queen died in child birth, leaving Demotinira with Jev and his older sister, Tarigananata, as the only surviving members of the royal family. Jev was raised by his Greek wetnurse, Andreiya, while his father attended matters of state such as warring with the Amazons and supplying the new Xorian colony of Petar. Andreiya was an Ionian Greek priestess of Artemis at Ephesus before she was enslaved and sold to the Xorian royal family. She tended the library at Ephesus and had read and copied many books prior to her captivity. She passed this knowledge onto the young prince as he was brought up. There was nary a topic that Jevaninada did not know something about.

When Jevaninada was not studying with Andreiya he learned martial arts with his instructor, General Antapike. The general used a spear when teaching, augmenting his already superior reach. Jev learned to close the gap with speed and trickery. Additionally he learned warcraft from Antapike and his father while observing their war councils before their numerous battles with the Amazons.

Jev’s final teacher was brought about by his father’s neglect. Demotinira believed a Spartan lifestyle bereft of comforts would develop sympathetic feeling in his children for their subjects. this worked for Tarigananata. She developed a natural love for the people of Xoria. Jevaninada reacted… differently. Lacking the luxuries he felt he deserved, Jev turned to theft. He stole jewelery, fine weapons, and elaborate toys from visitors to the castle. When Jev was taken on trips outside the castle he always managed to sneak something back in with him, be it a gold necklace or only a sweet bun. His father ordered Jev’s bodyguards to put a stop to it. The prince only learned which guards could be bribed and which he could hide from.

As Demotinira grew old he made it clear that Princess Tarigananata was his heir. She was the first born and she was a kinder, more generous person. Demotinira wanted a virtuous kingdom to follow his death. Jev’s father died when the prince was 20 years old. At that point Jev had already set his plans in motion to disinherit his sister.

Jevaninada had many friends at court. He convinced the nobles to forestall Princess Tari’s coronation until after consulting the Oracle at Delphi, the Oracle which he had already bribed to reveal a prophecy to his liking. The Oracle returned a prediction that Tarigananata would loose a terrible demon into Xoria twenty years after her father’s death. Jevaninada had her arrested and supposedly executed. In fact, she was saved by General Antapike who had realized Jevaninada’s trickery even if he could not prove it. The General and the Princess fled Xoria while Jevaninada was crowned King Jevaninada the First.

After stealing the throne, Jev was quick to restart war with the nearby Amazons of Dradelden. Half a decade of war proved indecisive until Jev disguised his army as slaves and snuck into Dradelden along with them. A chaotic melee broke out between the Xorian and Amazon troops while Jev sought out the Amazon Queen. After a day and a night of fighting King Jevaninada and Queen Anajakaze emerged together and declared an end to hostilities. From that moment on Xorian and Amazon would work together. Combat stopped and a magical spell initiated an orgy between the previously adversarial parties. King and Queen were soon married with seven strange warriors in attendance. These warriors would come to be known as the Seven Rages.

King Jevaninada used the combined strength of the Xorian army, the Amazon warriors, and the Seven Rages to conquer Makotako, Semanarie, and Colchis. King Aeetes of Colchis was cast into magical servitude, forced to serve Jevaninada as a lord against his will. Meanwhile, Princess Tarigananata had gathered allies of her own.

Nineteen years after King Demotinira’s death, his daughter struck against Jevaninada in a three pronged assault. She led an attack from the east along with Leopold Anigama, Atreides, Salzar, King Archidamus II of Sparta, King Willard of Aractrash, and Amalgami of Phoenix. In the south, Duke Prusu’s city of Jeutontic revolted and the Persian Satrap Orontes invaded. In the west, Tari had freed Aeetes from his the King’s binding magicks. Aeetes led a revolt as well.

King Jevaninada met the eastern attack himself at Danar’s River. Tari’s forces used magic to halt the river’s flow while they crossed and collided with the King’s waiting army. Jevaninada may have prevailed, but the war mage, Salzar, used forbidden destructive magic to kill the king and decimate his army. The Xorian loyalists lost the battle and Jevaninada’s body was taken by the rebels.

Queen Anajakaze ruled on in King Jevaninada’s stead, only recently pregnant with their first child after over a decade of marriage. Jevaninada’s spirit slept fitfully, but when resurrection was attempted upon his ransomed body he chose to remain in the afterlife rather than return to lead his country through the war. Queen Anajakaze’s regency for her unborn son would continue until her death twenty years later.

-GoCorral

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Characters of Cimmeria: Torin Stoneblade

Torin

Torin Stoneblade is a powerful high priest of Athena, advisor to the Hill Dwarf King Dainlin, and second-in-line to the Hill Dwarf throne. Torin’s accomplishments as an Alliance Council member made him one of the most well-known clerics in Eastern Cimmeria. Using his divinely gifted magic Torin slowed the Xorian advance inspiring hundreds, if not thousands, to join the Alliance and fight alongside him. Torin is also a skilled general whom many respect and fear. Continue reading

Sheerzen

Two notes about this city. First, it uses a numbering city in parenthesis to indicate which floor the current description applies to. Second, the concept for the history of this city was created in part by a member of my D&D group. His screen name is Zigfried and he deserves a lot of credit for developing the unique flavor of Sheerzen’s history.

Sheerzen.png

Sheerzen is a town of about 10,000 people built in the middle of Apollo’s Plains. The town was constructed by an early group of heroes, Brelfagar the Dwarven fighter, Shoree the Human paladin, Sunrise the Elven wizard, and Jeffery the Human cleric of the Muses. This adventuring party known as the Bronze Chords served their bronze dragon master, Rilopenaril. There are not many useful resources in the area around Sheerzen besides good soil. The city is not along any large rivers or trade routes. Earthquakes routinely rock the area destroying most buildings and any tunnels that would provide a connection to the Underdark. Sheerzen was constructed in this location precisely because it had little to offer. With no resources, the Bronze Chords hoped it would always be a peaceful city.

Sheerzen has only one building, a gigantic castle built atop an even bigger hill and surrounded by a moat. The keep rises about one thousand feet into the air. At the center of the tower is an empty space about forty feet across. This area is called the levitation elevator and bestows the power of levitation on all those who come into it.  There are stairs, but most residents use the elevator. The elevator does not reach the top six levels of the fortress. A magical waterfall goes through the center of this great empty space and provides all the water the citizens need. The waterfall disappears into a magical hole in the ground floor to prevent flooding.

The whole structure is reinforced with adamantine and lead making it impossible to teleport or scry into. The first five (1-5) levels of the castle are entirely defensive except for a park at the base of the elevator. These defensive levels are a show of force to visitors and an actual precaution against those who might attack Sheerzen. Hundreds of arrow slits look out on Apollo’s Hill making sure no army can approach within a mile without being shot at by ballistae, bows, crossbows, slings, catapults, and magical defenses.

The next dozen or so (6-19) levels are mostly commercial, so that tourists and visitors to the city need not go too far to find what they are looking for. The town sells commemorative items with a specialty in complex imitation weapons and armor for children to wear. Many famous painters, sculptors, and architects are also from Sheerzen and copies of their works are sold in numerous shops. The hotels and restaurants of the city are also on the commercial levels.

The next few (20-26) levels are where crafting takes place. These levels although unattractive need to be low in the fortress so that resources would not have to be taken all the way up to the top of the building. Sheerzen has a large available space for making items, but not enough people using that space. It would be a rival to Crafterton if it shared a similar central location in The Magical Lands. The work place and tools are free to use for all, but craftsmen must provide their own materials. A popular recreation for the people of Sheerzen is to see who can make the best of a particular type of item or how fast someone can make such an item.

The next couple dozen (27-93) levels are mostly residential with parks on some levels surrounding the elevator. A few hotels, restaurants, and other small businesses take up shop on these levels as well, but it is against an unenforced law for them to do so. These levels are considered claustrophobic by the people who do not live in Sheerzen because of the low ceiling on the wide boulevards.

The next (94) level of Sheerzen contains the city’s legal facilities, jail, and police headquarters. The police headquarters is on the inner circle with the jail in the middle circle and the courts and lawyer’s offices on the outer circle. The town has no punishments for which the jail is required. The jail is used to house criminals before their trials. Sheerzen’s legal code is regular except that during a siege or war almost every punishment is death. Capital punishment is always carried out by tossing the convict off the roof of the fortress. The landing spot is surrounded by a railing to prevent an innocent person being crushed by any falling felons.

The next three (95-97) levels are for the administrative offices of the town. The treasury of Sheerzen is on the 95th level with an extensive guard contingent to prevent theft. The bureaucrats are on these levels as well as the library and hospital. The elevator does not reach these levels. Permission from Sheriff Dratles or another person of similar importance is required to access the staircase to the 95th floor and above.

The 98th level is entirely empty except for the stairs going up and down directly across from each other. Most people upon entering this room for the first time find it unsettling due to the low ceiling. Some with weaker constitutions have even thrown up when walking across it. The rumor is that it serves some purpose for the defense of the city, but no one really knows.

The 99th and 100th levels make up the palace of the large royal family. The royals are descended from the Bronze Chords. Rilopenaril repeatedly seeded the adventurers’ descendants with his own bloodline ensuring that any member of the Sheerzen royal family would have some draconic features. Additionally all of the royal family members have some command over arcane power due to their draconic descent. Rilopenaril encouraged the development of this arcane power in the royal family and eventually he became obsessed with it. The dragon organized magical duels for his children to determine who was the best sorcerer. This tradition expanded until the successor to the current monarch was chosen by the winner of a series of lethal duels between the bronze dragon’s grandchildren.

Danar the Beastslayer was the most significant king in Sheerzen’s history. Exiled at an early age, Danar returned to the city after training for many years in the swamp that now bears his name. Danar slew his elder brother, Einhart, in a magical duel and claimed the crown. He joined the other heroes of the age in their fight against the tyranny of the dragons. Danar helped defeat his own ancestors, Rilopenaril and the dragon’s twin sister, Langudina. The mortal warrior locked away the dragon monarchs in the Orbs of Dragonkind, becoming the guardian of the Red Orb.

Rilopenaril left Sheerzen after his sister was locked away in the Bronze Orb. He guards the Bronze Orb at a hidden location close to the tower city. The conditions of Rilopenaril’s magical bondage allow him to visit Sheerzen for the coronations, funerals, and weddings of each successive monarch. The current king and queen are Dominiic and Freya. Forty years ago the Xorian army marched upon Sheerzen. The king and queen surrendered the city to Xoria on the condition that their line and traditions be allowed to continue. King Dominiic and Queen Freya elected to keep their mortality, but do not judge the decisions their subjects make. Under these conditions, a mortal and Dragovinian aristocracy have peacefully mixed in Sheerzen.

Sheerzen was built to be a haven for artisans and craftsmen to practice their art without worrying about their income. The city’s enchantments allow the monarchy to easily provide patronage for hundreds of artists. To defend the city the army is outfitted with the best weapons available and focuses on learning defensive battle strategies without losing a single man to the opponent’s weapons. Because the fortress creates its own food and water within it is always prepared for a siege. The magical nature of the monarchy extends to the army where mages are trained to dispel and counter enemy battle mages.

Danar has recently returned to life due to the destruction of the Red Orb. The magic that orchestrated his return will only allow him to rest once Invernix is defeated once more. Danar decided to delay his confrontation with Invernix due to the numerous other contemporary threats to the people of Cimmeria. Once he feels the world is safe enough, Danar will confront Invernix once more.

-GoCorral

Nox

Nox

Nox, the jewel of Xoria, boasts a population of over 200,000 people and the largest collection of magical artifacts. The artifacts are kept at the Museum of Power in the center of the metropolis. Because of the destructive potential of these various weapons, visitors are only admitted to the museum by petitioning King Jevaninada II himself. The collection includes the Sanguine Belt of the Night Mother, the Mace of Slaughter, the Invisible Ring of Cats, the Crescent of Wrath, the Fork of Horripilation, the Ten League Boots, the Face of Gods, the Ring of Impervious, the Prismatic Blade, Sin’s Mask, the Shadowstaff, the Staff of Not, the Ring of Draconic Wizardry, the Orb of Omniscience, a Hammer of Thunderbolts, a Deck of Many Things, and a Staff of the Magi. A few more items would be in the stockpile if the king himself was not using them. The possible depredations these items could commit led to the gods themselves granting aid for their protection. Hades allowed the resurrection of Argus from the dead if he would keep his hundred eyes upon all the artifacts in the Museum of Power. The museum is one large hall with Argus standing in the center of it, eternally watching and guarding the items to make sure none of them go missing.

Nox is the capital of Xoria and is ruled by King Jevaninada II, patriarch of the Xorian royal family. While Jevaninada II’s official duties include the administration of  Nox, he is far too busy with the ongoing war between Xoria and the Alliance in Eastern Cimmeria. Daily tasks in the city are delegated to Firotoshan, one of Jevaninada’s friends from childhood with a great head for numbers. Nearly every day he can be seen leading some public works project to benefit the upper class, executing criminals, or welcoming new Dragovinians into the fold. To many citizens, Firotoshan is the symbol of Xorian oppression. The Rebels have tried to assassinate him several times, but failed in all attempts. Firotoshan was the one who suggested the practice of using Dragovinian beasts to monitor the commoners and crush dissent.

The Kingdom of Xoria began its true expansion under King Demotinira. He conquered the cities of Jeutontic and Cecilia and setup the successful colony of Petar. When Demotinira died he left his throne to his eldest child, his daughter, Tarigananata. His son, Jevaninada I, rallied the nobles of Xoria against Tarigananata, claiming that she was possessed by a demon. She was exiled and Jevaninada I took control of Xoria and Nox. He continued the expansion of the Kingdom, taking over Dradalden, Colchis, Makotako, and Semanarie. As his invasions threatened more and more of Cimmeria, the First Alliance was formed by Princess Tarigananata to reverse Jevaninada’s actions. The First Alliance took several cities and killed Jevaninada I. Jevaninada’s Amazon Queen Anajakaze took control of the growing Empire and ultimately crushed the Alliance.

During the last months of the war, Anajakaze gave birth to Jevaninada II, the son and king of Xoria. Until he turned eighteen and could take the throne, Anajakaze ruled as his regent. She continued the relentless expansion, taking over Gazeara, Danar’s Swamp, Crafterton, and Sheerzen. Anajakaze implemented a matriarchal system of leadership, placing women in positions of power to undermine the traditional patriarchy. Jevaninada II resented this system and wished to return to the old ways. Anajakaze, aware of this, did not surrender her regency when Jevaninada II came of age.

Both Jevaninada II and Anajakaze were in for a surprise. After months of insisting that his mother step down, Jevaninada II attacked her in an attempt to force her compliance with his wishes. Their battle was interrupted by the arrival of Blendegad the Reaper, vampiric red dragon. Blendegad slew the queen and drank the blood of Jevaninada II. The vampiric dragon blood mixed with Jevaninada II’s divine royal blood creating a new form of vampire, Dragovinians.

A new religion was created for Xoria, Dragoviniysm. The deity, Blendegad, and his avatar, Jevaninada II, asked for service from their subjects and the immortal status of the Dragovinian was gifted to the faithful. The matriarchal reforms were reversed. Jevaninada II spent twenty years securing his power within his own Kingdom. Then in 400 BCE, Jevaninada II mobilized the Xorian people to attack the Second Alliance city of Phoenix. After several years, the city was taken. Jevaninada II splits his time between directing activities on the front and performing his duties in Castle Xoria at Nox.

Originally all the buildings of Nox were contained within the city walls, but more and more people immigrated to the city over the years. Now less than twenty percent of Nox’s population is actually protected by the walls. The rest of the city sprawls outwards to the west and north. After a large fire within the walls decades ago the city was rebuilt with orderly straight streets. The fire also allowed the nobles of Xoria to cluster their estates around Castle Xoria in the center of Nox.

Although Castle Xoria is not as physically strong as Colchis Castle or Sheerzen, it does have the advantage of being a complete maze. Most of the inner passageways are only two or three feet across. Guests often get lost if not accompanied by a member of the castle staff or a noble. There was even one noble who was thought dead for ten years who resurfaced in the castle. He had lost his way and survived on rat flesh and moss for a decade. The problem is so severe that some visitors to the castle are sure that magic is at work.

The nearby wood is called the King’s Copse because only Jevaninada II and his guests are allowed within the forest’s borders. He goes there occasionally on hunting trips, but the copse is used for nothing else. Any who venture into it are never seen again. The wood that Nox uses for fires, buildings, and furniture is acquired from the thin Royal Forest to the northwest or imported from Makotako.

Nox’s main export is food. In the past this was sent to Persia, Scythia, or the rest of Cimmeria. With the war underway, all excess food is sent to the front to feed the troops. This is especially necessary due to the shortage within Phoenix due to the prolonged siege. Nox continues to import luxury items for the many nobles in the city. With the explosion of Dragovinianism among the nobles, rare bloods are now in high demand.

The high concentration of Dragovinians in Nox has also put a great deal of pressure upon the common people in the capital city. The nobles and others gifted with Dragovinian status don’t spend all their time drinking exotic imported blood. Usually they gain their sustenance from the weekly ceremony where citizens are forced to gather in Dragovinian churches to “donate.” Bloodletting is spread throughout the populace to prevent injury or death, but the practice remains demeaning. Coupled with the everyday depridations of the Dragovinians due to their naturally evil disposition and the people of Nox are ready to revolt. The Dragovinian beasts prevent direct action within the city, so many people have fled the city to join the Rebellion in Bigby’s Forest.

-GoCorral

Sacramento Music Festival 2014

I went to the Sacramento Music Festival for a vacation this Memorial Day weekend with my wife and my parents-in-law. Here are some pictures of all the stuff that was going on there.

Here’s what our hotel was like.

The Governor's Inn where we stayed had birds named after the Reagans.
The Governor’s Inn where we stayed had birds named after the Reagans.
First time I got room service with my wife!
First time I got room service with my wife!

We went on a walk along the river by our hotel.

Here's a bridge in Sacramento by our hotel.
Here’s a bridge in Sacramento by our hotel.
There was this weird water thing in the river.
There was this weird water thing in the river.
An abandoned boat out in the river by our hotel.
An abandoned boat out in the river by our hotel.
The abandoned boat was an anomaly. Most of the boats were sailing around like this one.
The abandoned boat was an anomaly. Most of the boats were sailing around like this one.
The Rusty Duck Restaurant is quite rusty as it has been abandoned for awhile.
The Rusty Duck Restaurant is quite rusty as it has been abandoned for awhile.
An abandoned PG&E block building.
An abandoned PG&E block building.

And we went to the festival where my father-in-law was playing.

We were stuck in line for one of the music sets, but there was a polevaulting event outside to watch!
We were stuck in line for one of the music sets, but there was a polevaulting event outside to watch!
Here the girl is going over the bar.
Here the girl is going over the bar.
The girl did not make it over the bar.
The girl didn’t quite make it over the bar. She hit it on the way down.
A bunch of Hawaiian kids played some covers on the street to earn money for college.
A bunch of Hawaiian kids played some covers on the street to earn money for college.

The College Fund band that we saw on the street has a Facebook page. Here’s the link.

My father-in-law's band playing some 20's jazz.
My father-in-law’s band playing some 20’s jazz.

My father-in-law’s band is called the Royal Society Jazz Orchestra (RSJO). You can check out their website here.

And that was my weekend! Lots of music and lots of fun!

-Mister Ed