Cimmerian Timeline Part 57

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We’ve arrived at the end of the Cimmerian Timeline posts! Just a little bit of housekeeping for events from the goblin cities’ history that I cared enough to put dates to. This should cover it for the important dates in Cimmeria. Woo! Next up I’ll do some touching up for the cities pages and maybe a slight restructuring of the time period splits for the timeline. I’d also like to write a Condensed Timeline page like what I did for Gurutama.

1149BCE: Poseidon and the goblin god, Crayfish, fought in Lake Astacol. Their divine battle split the earth and the Long Pearl River in two. Tomak’nax split into two cities as well.

1142BCE: Sadroston and the Phoenix engaged in a fight along the Long River. The Phoenix’s fire melted the ground along a section of the river into arcane glass.

1069BCE: The goblins of Tomak’nax built the Cableway to reconnect the twin cities.

413BCE: Barghests attacked Yuggnod and took control of the city.

410BCE: Skortwist the Bandit became the magistrate of Untalpid.

Back to the Beginning!

Cimmerian Timeline Part 56

Previous: Cimmerian Timeline Part 55

Loose ends for coming to the end of the timeline!

1115BCE: The Olympians recognized that the new toys they’d given their mortals were strong tools in the right hands and explosive mistakes in the wrong hands. To ensure the magical artifacts weren’t misused, Zeus created the Museum of Power in Nox. To guard the building, Poseidon set powerful enchantments around it and Hades brought Argus back from the dead to defend it.

742BCE: Enough vampires had arisen in Cimmeria to form a community centered in Crux. They pooled their resources to acquire blood to drink. They offered gold in exchange for blood. This collection of gold and blood grew into the Bank of Lamentation, one of the most securely guarded locations in Cimmeria.

647BCE: The blue dragons of Shacklack took advantage of the sand giant genocide to attack fire giant tribes in the desert. Without their sand giant allies, the fire giants had weaknesses in their defensive network. Many fire giants were wiped out, relocated, or swore fealty to the blue dragons.

646BCE: Chirrigar the fire giant’s tribe was wiped out. Without a home he wandered through the desert and came upon an abandoned scepter. He grasped the rod and felt tremendous power flow into him. He went to the cave of the dragon that had slain his tribe and killed it in return. Chirrigar claimed the dragon’s hoard for himself and then left Shacklack Desert to avoid retribution.

645BCE: Chirrigar spread the dragon’s wealth across Eastern Cimmeria. He told stories of a new city he was founding east of the Aral Sea.

644BCE: Chirrigar went east of the Aral Sea and planted a large piece of quartz he had found his dragon treasure hoard. The quartz grew into the stunning ice city of Dorrowsan.

520BCE: The old lich of Crux, Vectra, developed a new spell of unimaginable destruction. The magic was capable of wiping out all life within a three mile radius of the casting. Vectra demonstrated the spell and then opened negotiations with various governments to sell it. She sold copies of the devastation spell to Xoria, Persia, Ethiopia, and some of the Indian kingdoms.

Next: Cimmerian Timeline Part 57

Makotako

Makotako

Makotako is the home of the Xorian navy and over 35,000 people. It is an important trade point for ships in the Caspian and is also the only significant opposition to the navy of Lordodo. The Persians also field a navy, but it is woefully underequipped and badly trained. The other possible opponents, Poseidon’s undersea monsters, are few because the Caspian Sea is not connected to his home waters of the Mediterranean and because of Cecilia’s heroic genocide. The only know way for Poseidon’s forces to get to the Caspian without teleportation is to enter the mouth of Charybdis near Sicily and exit out at Jovy’s Spitoon.

Makotako was an independent city until fifty years ago when the Jevaninada I conquered it with his superior land forces. He slowly imposed Xorian law on the public giving them time to adjust and poured money into the local economy by paying for the formation of the navy.

The Xorian navy contains close to one hundred biremes and is commanded by the reformed pirate, Admiral Willis. He still enjoys leading his men into battle, but is unable to do so most of the time due to his administrative responsibilities. In addition to being the commanding officer of the navy Willis is also in charge of the docks and the city at large. Since he must split his duties he will often have a subordinate take over one of his jobs while he focuses on something more crucial in another area.

Makotako’s main export is lumber. The city is right next to the legendary Bigby’s Forest which has an abundance of wood. Bigby’s Forest was created by a magician who lived long ago named, of course, Bigby. He is the wizard who first designed the big hand spells that are commonly used by force specializing magicians today. Apparently the famous wizard had been studying another spell that creates an entire woodland forest out of nothing. His magic still lives on today and regenerates any of the cut down trees within a few weeks. Consequently the forest’s borders have been constantly expanding as the trees are effectively immortal. Some people worry that this growth will eventually consume nearby towns, but that would not happen for at least two centuries, so the problem is ignored.

Makotako has a few farms surrounding it, but not enough to be self-sufficient. It must trade with the rest of Xoria to get the food it needs. Most of the residents of Makotako are either in the navy or work in a shipwright’s shop. Xoria refuses to have just one contract for their ships being built as they want to encourage competition in the city’s main industry. This has indeed lowered the prices of the ships, but also makes how the Xorian biremes are constructed a widely known fact. The weaknesses of the ships are well-known, but Admiral Willis has refused to change the means of construction.

Surprsingly, amid all this industry, a successful apparel and barber shop is run by the elf, Korias. He designs all the clothing, shoes, and haircuts that the nobility across the Magical Lands wear. His shop is called Korias’ Clothing. It is open to all, but requires five gold pieces for entry to prove that you can, “damn the expense.” Korias has notably refused to become a dragovinian even though the coveted status was offered to him.

-GoCorral