Heroic Thaddius

The DREAM!
Misdirection. The DREAM!

Continuing in the series of posts about how to beat the Heroic bosses in Hearthstone’s Naxxramas adventure, here’s Thaddius!

Heroic Thaddius has two advantages over Normal Thaddius.

First, he’s got 15 more health than the Normal version.

Second, on his first turn he automatically summons his own Feugen and Stalagg.

While he may start with two immense monsters, the good news is that they can’t attack on the turn he summons them and they don’t trigger their own deathrattles.

Even better, Thaddius’ Feugen and Stalagg will trigger your own versions of those minions. So if his Feugen has died and your Stalagg dies, then Thaddius is summoned to your side of the field.

Thaddius starts with a big advantage and this is the deck I came up with to remove that advantage as quickly as possible:
Hunter’s Mark x2
Arcane Shot x2
Tracking x2
Webspinner x2
Explosive Trap x2
Freezing Trap x2
Misdirection x2
Mad Scientist x2
Nerubian Egg x2
Eaglehorn Bow
Animal Companion x2
Deadly Shot x2
Unleash the Hounds x2
Multishot x2
Feugen
Stalagg
Kel’Thuzad

The ideal hand includes a Misdirection or a Tracking. You go first and play the Tracking if you need to find a Misdirection.

Thaddius goes second and summons Feugen and Stalagg.

Your turn comes around again and you play Misdirection.

Thaddius goes. He plays a minion and then attacks with Feugen and Stalagg. The Misdirection triggers and you pray that the two beasties kill each other. It’s a 1/3 chance that they will.

And that’s it. The deck has a few other methods for removing Feugen and Stalagg. Then it stalls the game out with secrets until you can gain complete control with a big Unleash the Hounds combo or by playing your own Feugen and Stalagg and getting a huge Thaddius on your side.

Really once you’ve got a Thaddius on the board you’ve probably won.

Other things that work really well against Heroic Thaddius are Nerubian Egg, Dire Wolf Alpha, Raid Leader, and Stormwind Champion.

Thaddius’ Polarity Shift hero power will always trigger Nerubian Egg, making it a cheap 4/4.

The Polarity Shift also interacts strangely with buffs that the other three cards have. The buffed attack (or attack and defense for Stormwind) is switched to defense, creating a permanent gain in stats. Then the buff is applied to the attack once again. If it keeps switching then your minions keep getting more stats. Leokk from the Animal Companion spell also takes advantage of this effect.

Cards to avoid against Thaddius are ones with zero attack. The Shaman is pretty bad because his hero power will be close to useless. Flametongue Totem will have the same swapping power that Dire Wolf Alpha does, but it dies in the process.

Regardless, the Hunter deck works and isn’t too expensive to craft. Plus, secrets are always fun!

-Mister Ed

Heroic Sapphiron

The perfect card to stall out Sapphiron.
The perfect card to stall out Sapphiron.

I fooled around with a few decks to beat Heroic Sapphiron with in Hearthstone.

I beat the Normal Mode version of Sapphiron with a simple Warrior deck. The Heroic challenge is obviously much more difficult because none of your minions will last longer than one turn.

I experimented with Warrior at first to beat the Heroic version, but found I just didn’t have the cards for it.

To beat Sapphiron on Heroic you need the perfect control Warrior deck with Shield Slams, Execute, Gorehowls, and Brawls. I just don’t have all those cards and they’re too expensive to craft.

I do have almost all the Mage cards though!

Here’s the Mage deck I used to pummel Heroic Sapphiron into the dust.

Deck list:
Arcane Explosion x2
Frostbolt x2
Counterspell x2
Duplicate x2
Frost Nova x2
Ice Barrier x2
Ice Block x2
Mirror Entity x2
Vaporize x2
Cone of Cold x2
Fireball x2
Feugen
Stalagg
Blizzard x2
Flamestrike x2
Pyroblast x2

The strategy is very similar to a freeze Mage deck. Stall the opponent out until they’ve run out of stuff.

With the perfect draw it’ll work to prevent Sapphiron from killing you.

Counterspell is very useful for getting rid of Sapphiron’s Pure Cold spell. Mirror Entity will often soak up a Frostbolt if it doesn’t let you trade for a creature.

But how do you kill Sapphiron?

The first bit of damage should come from your hero power. Use it on her whenever you can afford to.

The second bit comes from any left over Fireballs or Frostbolts you have after Sapphiron has played through her entire deck (You’ll have one if you’re lucky).

Most of the damage comes from the Pyroblasts and the combination of Feugen and Stalagg.

Feugen and Stalagg don’t do much on their own against Sapphiron. She’ll just destroy them same as any other minion at the start of her turn.

But because they die on her turn, Thaddius is also summoned on her turn. Then when your turn rolls around you can attack with Thaddius for a big pile of damage. In a pinch Thaddius can also take out a minion.

But two Pyroblasts and one Thaddius is only 31 damage. Where’s the other 14 coming from?

Hopefully from the latest Mage additions in Naxxramas, the Duplicate secret. The Duplicates should be played when Feugen or Stalagg are about to die.

When the little golems die, you can play them again to summon their big brother once more.

If you play the Duplicates for Thaddius, then you can still play him. Unfortunately, Sapphiron will destroy him before he gets the chance to do anything.

The same thing goes for combining Duplicate with Mirror Entity, so watch out for that as well.

The deck may not work on the first try, but I can assure you that it does work. Give it a try if you’ve got the cards!

-Mister Ed

Mount and Blade

I play a lot of video games but I am often far behind the latest release. I didn’t finish playing Pokemon Gold until Pokemon Heart Gold came out. I’m still working on Skyrim and Assassin’s Creed too. I’ll probably never experience Mass Effect or Dragon Age: Origins.

Mount and Blade is one of the few games I started playing when it first came out. The game was created by a Turkish couple and once it became popular they created a video game studio around it called TaleWorlds. TaleWorlds has just announced that Mount and Blade will be coming out on the Nvidia Shield. I’ve never heard of the Shield, but the people at TaleWorlds are excited to branch out beyond the PC.

In Mount and Blade you take on the role of a warrior in a medieval world with a variety of warring factions. The game is entirely sandbox based. There is no plot to follow. You have to make up your own plot.

The first time I played the game I started a civil war in one of the five kingdoms and ended up on the victorious side. The second time I formed my own kingdom and conquered the world for myself.

The gameplay is what you’d expect for a third person shooter in medieval times. You get swords, armor, bows, and other equipment to do battle with. RPG elements are mixed in as well. Your character levels up and has a few skills that influence the setup of battles as well as your combat capabilities in each battle. The more battles you win the more gear and money you get, money of course being spent on more gear.

The name of the game is Mount and Blade, so there is a fair bit of horse-riding in the game. Cavalry are vastly superior to other units in open field combat. Mount and Blade is also one of the few games to make horse combat interesting. Mounted combat meshes seamlessly with foot combat. Your character rides his horse around, hitting people as he rides by. If you aren’t careful eventually your horse will be taken out. You can try to find another horse that has lost its rider or you can continue on foot.

Mount and Blade is also one of the few games I’ve seen that fits single combat with RTS style combat. The only character whose actions you control directly is your own, but your character can bring potentially hundreds of others to the battle with him. These soldiers are given orders through hotkeys or a menu during battle. The orders can include positions to take on the battlefield, which weapons to use, whether to mount horses or stay on foot, and how tactical formations such as a wedge or turtle shape.

The soldiers that you command in battle have a morale that is heavily influenced by what food you give them. The greater variety of food they have to eat, the better and longer they fight. I spent a fair amount of game time buying more and more food for my soldiers to eat because they kept eating everything up after each battle.

Your soldiers level up after a battle just like you do. They get better gear and stronger combat capabilities with each new level. A fully leveled army is necessary for one of the greatest challenges in the game, sieges.

Sieges are the final objective in Mount and Blade. Unless you actively avoid it, your character will eventually end up in a siege. Assaulting a castle has two basic methods, just like in real medieval wars. You can wait for the combatants to starve or you can attack them with siege engines and try to take over the castle by force. Using force is almost always the better option in Mount and Blade.

Siege engines are used to breach the walls of the castle in someway first. This can be a battering ram that breaks down the castle gate, ladders that scale the walls, or a siege tower that goes over the wall allowing access. Once inside the castle walls you have to eliminate the enemy presence before your troops run out. Then you break into the inner keep and take on the guard there to secure the castle as your prize.

Your character can also defend from sieges. The same rules apply. My favorite tactic was shooting arrows at the soldiers pushing the siege towers up to my walls to try and slow the advance of the behemoth siege engine.

Mount and Blade also has an intense mod community. There are hundreds of mods that add small new things to the game or completely change it. Different mods can change the game to new historical periods, or fantasy periods. You can play a jedi on a speeder instead of a knight on a horse if you want. Some mods introduce boats. Others let you play as if you’re a King’s Guard in Westeros if you like Game of Thrones. I tried out a few. One of my favorites advanced the timeline of the basic game to Renaissance era, allowing rudimentary firearms to be used in combat.

I played the original game out as much as I felt like playing. A sequel came out awhile back, but my impression of it was, “We added some good ideas that were already present in mods and added a multiplayer mode that Mister Ed won’t be using.” A new sequel is scheduled to come out soon though! I’ve been thinking of taking a look. Maybe I’ll see you in the multiplayer mode there if I decide to try it.

You can find Mount and Blade at TaleWorlds website or on Steam.

-Mister Ed