Cimmerian Timeline Part 49

Previous: Cimmerian Timeline Part 48

656BCE: Noga’anyo, the descendant of Queen Stanasha, led a rebellion against King Lygdamis. Jeutontic and Cecilia declared independence from the Xorian Kingdom.

655BCE: King Lygdamis besieged Cecilia. Tired of the city’s history for betrayal, he assaulted the walls rather than accept a peaceful surrender of the city. Upon gaining entry, Lygdamis pillaged the town before reinstating Xorian control.

654BCE: Noga’anyo moved with the aerial cavalry against Petar, but fell into a trap set by King Lygdamis. The cavalry suffered heavy losses to ballistae hidden around Petar’s rooftops.

651BCE: After five years of grinding war, King Lygdamis besieged Jeutontic. Seeing the end, Noga’anyo ordered her followers to surrender before she committed suicide. Lygdamis felt pity at the sight of her body and her sacrifice for her people. He ordered that she be given a hero’s burial, but outside the Kingdom of Xoria. Noga’anyo’s tomb was made along the southern shore of the Don River to the north of the Xorian Kingdom.

644BCE: The Amazons of Dradelden levied a large tax on the Xorians. To afford the tribute, King Lygdamis invaded Lydia. The Xorians sacked Lydia’s capital of Sardis and killed King Gyges. The treasure was delivered to the Amazons and used to fund their own invasion of Palestine and Egypt.

640BCE: King Lygdamis led an invasion against the Assyrians in Anatolia, hoping they were weak after a series of revolts within the Assyrian Empire. Unfortunately, Lygdamis was killed in one of the initial battles of the campaign. His son, Sandakhshatra succeeded him.

637BCE: King Ardys of Lydia declared war on the Xorians. He used the new Lydian weapon of war dogs to great effect in the battles of the war. Additionally, Ardys gained aid from the Assyrians in his war.

626BCE: The war between Lydia and Xoria concluded. King Ardys now had firm control over Anatolia and Sandakhshatra vowed to not invade or raid into the peninsula for a hundred years.

Next: Cimmerian Timeline Part 50

Cimmerian Timeline Part 48

Previous: Cimmerian Timeline Part 47

Before I can continue the Xorian story I have to add some stuff about the Amazons and the foundation of Dradelden to the timeline. I wrote about the initial Amazon invasion back in my Kingdoms Sprouting Up Part 5 post, but I never committed those events to a particular date. My notes say about 800BCE, so lets get going with that!

799BCE: Amazon Queen Saikolok invaded Western Cimmeria. Her warriors tore through the outlying settlements of Colchis, Nox, Jeutontic, Cecilia, and Makotako. The barbaric warriors were unable to pillage the walled cities themselves. Queen Saikolok concluded peace settlements with each of the city-states in exchange for tribute. She established a colony named Dradelden to be the Amazon power in the area. Saikolok returned to Scythia and left a subordinate in charge.

692BCE: Queen Jakontago felt the power of the Xorian Kingdom was strong enough to end the tribute paid to the Amazons. She ended the payment and immediately the Amazons raided villages within Xoria.

691BCE: Queen Jakontago attacked Dradelden and put the city under siege. Queen Ishpaka of the Amazons brought the main force in from Scythia to relieve Dradelden. A battle ensued outside of the city and Jakontago perished in the fighting. Her brother, Teushpa, succeeded her to the throne. His first act was to reinstate the tribute paid to the Amazons.

679BCE: With the Xorian army recovered King Teushpa led them in an invasion of Assyria.

678BCE: King Esarhaddon of the Assyrians defeated the Xorians. As part of the peace terms, King Teushpa would have to provide one thousand Xorian soldiers for the Assyrian army.

675BCE: To recoup losses from the Assyrian invasion, King Teushpa led the Xorians in a raid through Anatolia. These raids continued every few years throughout Teushpa’s reign.

669BCE: King Teushpa started a war with King Gyges of Lydia, a rising power in Anatolia.

660BCE: King Teushpa died of old age. His son, Lygdamis, was even more aggressive in his attacks against Lydia. King Gyges asked for Assyrian aid.

657BCE: With the help of Assyria, King Gyges defeated Xoria. As part of the peace terms, King Lygdamis relinquished Xorian control over Urartu.

Next: Cimmerian Timeline Part 49

Cimmerian Timeline Part 46

Previous: Cimmerian Timeline Part 45

This is my 500th post on my blog. Neat!

779BCE: King Cristonton ensured that he had the support of the people of Nox and declared war against his cousin in Jeutontic. Jeutontic was now ruled by King Cotinasath, the grandson of Queen Jasaetuparth.

778BCE: Nox’s army made good headway in the field, but they were unable to approach Jeutontic without constant harassment by the aerial cavalry of the southern city. King Cristonton began training his archers and ballista crews to declutter the skies.

777BCE: King Cotinasath ran aerial raids against the settlements surrounding Nox. The defending soldiers increased capability with ranged weapons prevented serious damage where they were present. Unfortunately the army could not be everywhere at once. King Cristonton defended key locations rather than spread his army thinly across the kingdom. The Jeutontic raiders took advantage and Nox’s economy suffered.

776BCE: To better defend his people King Cristonton directed the communities around Nox to resettle in a single fortified location. For the foundation of this new city, Cristonton picked Hades’ Hilltop, three days travel east of Nox. The city would be named Petar.

775BCE: While overseeing the digging of new wells for Petar, King Cristonton noticed the glint of gold at the bottom of one of a well. He went down into the well himself and confirmed the presence of a gold deposit. That well was immediately turned into a mine for the Xorian crown.

773BCE: Construction on Petar continued, but the city was now ready for occupation by civilians.

772BCE: Although the construction of Petar allowed for a robust defense of the citizens of Xoria, King Cristonton still could not make offensive progress towards Jeutontic. King Cotinasath’s aerials were too great an advantage. With no way forward, Cristonton and Cotinasath signed an armistice.

Next: Cimmerian Timeline Part 47

Cimmerian Timeline Part 45

Previous: Cimmerian Timeline Part 44

898BCE: The people of Nox rose up against the draconic descendants of Sadroston. Without Shivara and Tikanile to reinforce their reign, the half-breed tyrants were swiftly removed. Tachydorn’s grandchild, Kaeltotath, claimed the throne, but he had little popular support.

882BCE: King Kaeltotath found his control over Nox quickly slipping away. Without the threat of the dragons, the common folk began to wonder why they needed a king, especially one whose ancestors had worked for the dragons, albeit unwillingly. To appease the commoners, Kaeltotath created a senate composed of members from the most influential families of Nox. The Senate would advise the king and draft policy for his approval.

867BCE: King Kaeltotath passed away peacefully. His weak-willed daughter, Trigonora, ascended the throne, but in truth power now lay with the Nox Senate.

863BCE: The Nox Senate continued to exercise executive authority, taking over more and more of the simple duties they’d left for the monarch. Queen Trigonora feared the Senate would soon abolish the monarch altogether. She sent a request for help to her cousin Queen Jasaetuparth of Jeutontic.

Continue reading

Cimmerian Timeline Part 30

Previous: Cimmerian Timeline Part 29

883BCE: Many of the Naturalists of Bigby’s Forest elected to take over the trading post at Semanarie. They set up a druidic enclave there that preached naturalism and separation from civilized society. Most of the buildings were knocked down and the residents slept outside, protected by the druids’ magic.
The Naturalists who did not settle in Semanarie set out to find a new location for their community. They traveled eastward along the Caspian Sea, collecting followers along the way.

882BCE: After Semanarie became a druidic commune it could no longer serve as the trade post for Bigby’s Forest. An enterprising halfling merchant, Glospiel, set up a trading post, but not on the forest’s edge as one might expect. He laid the foundations for a town on the Caspian coast. Glospiel named his city after the halfling word for sea spray, Makotako.

881BCE: Condrofalspeth, a descendant of Sadroston, gathered people to resettle Jeutontic.

Continue reading

Kingdoms Sprouting Up Part 5

Previous: Kingdoms Sprouting Up Part 4

Satronwook
After the Dragon War a few humans, elves, and halflings settled within the Aractrash Jungle. One group founded a small village named Satronwook on one of the upriver intersections of the Aractrash River. As trappers and traders moved through the village they stayed at the Inn of Lost Souls. The establishment was right on the village square, an optimal location for all those who wished to do business in town.
One day Dionysus got it in his head to go on a tour of Cimmeria to witness the food, drink, and culture of the Olympians new playground. Of course Dionysus brought his entourage, maenads, and Pan. They started in the West and proceeded clockwise around the Caspian Sea in a meandering path. Along the way the members of their troop shifted and changed. When they neared the end they had acquired a pack of magical blink dogs. The final stop on their tour was Satronwook.
When Dinoysus arrived in Satronwook he struck his thyrsus into the ground of the village square. The staff grew and grew into the alcohol fountain that makes Satronwook famous today. The pair stayed for a month in the Inn of Lost Souls, partying in their characteristic destructive way. At the end of their visit every citizen of Satronwook was either dead, cursed, or enriched by some blessing of the gods.
At dawn on their final day Dinonysus and Pan snickered and announced they were leaving. They had one more gift to bestow upon the winner of a final drinking contest. At the conclusion of this contest, the halfling woman, Baradera, was declared the victor. Dionysus crowned her with a band of solid gold. As he placed the crown on her head she transformed into the shape of the local bears, a panda. Baradera retained her intelligence and her powers of speech. In fact, the crown enhanced greatly enhanced her thoughts, turning her into a genius.
Pan revealed his gift next. The Crown of the Panda conferred great intellect and gave the wearer the power to introduce or remove one new law into Satronwook’s currently blank legal code. These laws would be enforced by the blink dogs which would be staying behind in Satronwook. The drinking contest would be repeated every year to decide the next year’s leader. Each new person to don the crown would add or take away a law to be enforced by the blink dogs. This annual contest would be named after the first winner, Baradera.
Dionysus, Pan, and a few maenads left Satronwook, laughing as they went. Baradera discovered why a year later when her reign as the Panda ended. She had expected the transfer of power to return her to her halfling form, but instead she remained a panda, albeit one with a golden ring of fur around her head. A final joke played by the gods upon the people of Satronwook.
The wonder of the alcohol fountain and the Panda leaders attracted people to Satronwook. Soon it became a thriving trading town. The legal framework took a few years to adapt as many basic laws could only be added a year at a time. The blink dogs enforced only the official laws, but the citizens themselves enforced common sense morality through mob justice until the legal code caught up.
The alcohol fountain caused Satronwook’s particular character of drunken partying to persist, turning the city into the wild party capital that it is today.

Continue reading

Kingdoms Sprouting Up Part 3

Previous: Kingdoms Sprouting Up Part 2

Jeutontic
Jeutontic served as a trading post between the Elves of Whitewood Forest and the rest of the world for over a century after the Forest’s settlement. This relationship suffered during the Age of Monsters when the elves escaped into the Underdark to avoid the dragons. Trade disappeared for a time and Jeutontic shrunk to a few households determined to stay in their generational homes.
During the Dragon War the Dark Elves were as much adversaries for their former trading partners as for the dragons. They raided settlements across Western Cimmeria for supplies and trade goods. The war consumed the attention of the surface dwellers and the Dark Elves pillaged without fear of reprisal.
At the end of the Dragon War a descendant of Sadroston came to Western Cimmeria with a goal of ending the raids. His name was Condrofalspeth and he was a half-elf mage. Condrofalspeth gathered the dispersed people of Western Cimmeria together so they could better defend themselves against Croshan’s warriors. These settlers rebuilt the town of Jeutontic into a splendid city-state on the edge of Gaia’s Navel. Continue reading

Jeutontic

Jeutontic

Jeutontic is a city of 120,000 people built on the very tip of Gaia’s Navel. The city is walled on all sides, but has one unbarricaded entry point from the canyon. Twenty inch high steps go all the way down to the bottom of the mile and a half deep gorge. The steps widen as they go down as well, being about five hundred feet across at the canyon floor and twenty feet across at the top. The steps are made from lumite, a type of granite that has been magically altered to glow white. The steps can be seen in the canyon from as far as ten miles away at Gaia’s First Wrinkle. After that Gaia’s Navel turns and the steps go out of sight.

A great mystery envelops the origin of Gaia’s Navel. No river ever flowed through the ravine and no titanic battle ever took place to scar the landscape. Thus it is assumed that the spot is the actual belly button of Gaia, the Earth Mother. Many clerics have petitioned the gods about where the 125 mile long crevice comes from, but the Olympians remain silent on the issue.

Thousands of people have come to Jeutontic to “walk the navel.” The journey through the canyon takes about eight days by foot and there is a small reprovisioning post on the western end. No steps exist on the west side. Instead there is only a massive cliff face. The ledge is scalable, but the climb is extremely difficult, taking three days for the most experienced to complete. The cliff has been nicknamed Dragon Cliff because it kills more people than dragons.

There are many caves and connections to the Underdark in the walls of Gaia’s Navel. This territorial oddity has led to Jeutontic’s greatest problem, attacks from the Underdark, and the city’s greatest advantage, training and selling the flying animals that settle in the upper caves. Griffons, hippogriffs, wyverns, pegasi, and even a few nightmares, known collectively as aerials, have made their homes in Gaia’s Navel. The people of Jeutontic have been capturing and domesticating the beasts for hundreds of years. A few of the animals are trained to be exported, but most will not fly farther than two hundred miles from the city. They become sick and die if forced to, almost as if a geas/quest was cast upon them. This training regime was implemented to combat theft. Fewer aerial rustlers will take the beasts if they know they can’t be sold for profit abroad.

Despite the limitations of the aerials they are still used in the expansive import-export activities of the city. Outposts have been set up within the 200 mile radius that the city aerials can fly to. Aerials fly goods to the perimeter where they are transferred to land-based caravans. The aerials fly back to Jeutontic with commodities dropped off by earthbound merchants. Larger and heavier cargoes that are too big for a single aerial to carry are placed on aerial wagons. The aerial wagon is basically a large tarp draped between two or more animals. With this invention most of the goods that are traded with Jeutontic can be transported between the city and the outposts quickly.

Of course a few cargoes weigh too much to be carried even by the largest aerial wagon of six griffons. For these huge loads the people of Jeutontic have elephants. Elephants were originally imported from India as a status symbol for the upper class of Jeutontic. Eventually, one intelligent merchant, Sharlada, realized he could use the gigantic beasts to move his goods from his warehouses in the city to his shops. The practice eventually spread to other businessmen until elephants became the norm for transport of goods and people throughout the entire city. Sharlada opened his own elephant ranch in Jeutontic, so that the useful animals do not need to be imported from India. Sharlada’s descendants still own and administrate the ranch which proudly bears his name upon the entrance.

All these creatures being used for transportation and labor puts the people of Jeutontic in a mood for animals. Thus exotic pets of all kinds are popular with the people of Jeutontic. Pseudodragons, cockatrices, shocker lizards, and other slightly dangerous pets can all be found for sale in the marketplace. Jeutontic is the best place to go if a magician wants an exceptional familiar. The most prized exotic pet in Jeutontic is called the Kanroji. It is a magic type of fox that has nine different types of breath weapons, fire, cold, acid, sonic, electricity, force, sleep, positive energy, and negative energy. Kanroji are known to grow very large in the wild, but once placed in a mage’s servitude they will stay the same size until their master’s death.

With the numerous pets, aerials, elephants, and people running around Jeutontic, waste disposal becomes a serious problem. The citizens of Jeutontic have come up with a rather ingenious solution, fertilizer. The city’s daily tons of excrement are exported to other parts of the Xorian Kingdom or used in the fields of Jeutontic to grow food to feed the inhabitants of the city to make more fertilizer. A wonderful circle of life.

Jeutontic is the biggest trading stop between Cimmeria and Persia. All commodities that travel by land have to pass through the city or risk the wild plains where bandits and monsters live. Xoria has levied a five percent tax on all goods that pass through Jeutontic except wheat and hay. Some smugglers try to sneak valuable goods through the gates by concealing them in hay, but all wagons are checked by the guards of the city. The city watchmen always seem to know when a merchant tries to smuggle something in. Magic is suspected, but no one dares confirm this theory.

Jeutontic is one of the most critical cities for the Xorian Kingdom and the one most at risk. It is the kingdom’s main source of income because of the numerous caravans that pass through it, but it is also the first city Persia would attack if the Great King decided to invade. In the unlikely event that a united Cimmeria successfully invaded the interior of Xoria, Jeutontic has been designated as a fallback point. Finally, Jeutontic is the logical expansion point for the creatures of the Underdark due to the tunnels of Gaia’s Navel. The city suffers near constant attacks from drow, svirfneblin, duergar, dromites, mindflayers, and the other denizens of the deep. Jeutontic’s citizens have developed effective defenses against all these enemies.

For defense against the massive armies of Persia, Jeutontic relies on Xorian battle mages. Persian wizards are obviously not from Cimmeria where magic thrives and are thus inferior to those from Xoria. The Jeutontic division of the Xorian army has also perfected an aerial cavalry unit to be deployed in the case of an attack from Persia. This same cavalry battalion would be used against the city-states of Cimmeria if they invaded, harassing interlopers from up to two hundred miles away from the city walls.

The frequent attacks originating from beneath the city are stopped by liberally causing cave-ins. When the underdwellers bring tunneling animals the Xorian army has prepared a special type of freezing water to pour into the caverns beneath the city. The liquid is far colder than any natural water and it releases a noxious, unbreathable gas. The freezing water has killed many of those who live below the city.

Should an invading army ever breach the city walls there is an inner keep for the army to fall back to. The keep does not have enough space or resources to support the large population of Jeutontic. The civilians of the city are taught this from a young age and that if a conquering force should enter the city proper they are to arm themselves and fight with all their strength. Thus the potential risk of an armed civilian population revolting is turned into a militia that still serves the crown. The keep itself is defended with large ballistae, stone-throwers, and a contingent of battle mages.

Jeutontic, led by Duke Prusu, joined with the Alliance in the First Alliance War against Xoria. Upon losing, Prusu was captured and executed. The city was placed under the rule of the vampiric Rage, Havoc. Havoc vampirized many people within the city and their used their might to subjugate the mortals of Jeutontic. The vampires undertook many raids into the Underdark, destroying many of the previously aggressive communities that lived beneath Jeutontic. Slaves were taken on these raids and even forty years later it is not uncommon for a Xorian family to have an Underdark slave.

After King Jevaninada II came to power his first act was to end the vampiric occupation of Jeutontic. He and Blendegad singlehandedly eliminated most of the vampires from the city. The city’s jubilant cries soon turned to sounds of anguish as the old vampires were replaced with new dragovinians. Many citizens tried to move to Persia, but Blendegad devoured all who fled the city. The people of Jeutontic bowed their heads and offered their necks to the new vampires while simultaneously plotting rebellion. The rebels’ efforts haven’t produced any tangible results yet and the introduction of dragovinian beasts to ceaselessly watch the streets and alleys of the city hasn’t helped matters.

-GoCorral