Time Lapse Movie Review

Time Lapse

I saw an awesome movie on Netflix called Time Lapse.

The movie was directed by Bradley D King and starred Matt O’Leary as Finn, Danielle Panabaker as Callie, and George Finn as Jasper.

Finn, Callie, and Jasper live at an apartment complex. Finn works maintenance for the apartments and moonlights as an art painter. Callie is Finn’s girlfriend and she assists with collecting rent and other random tasks. Jasper is their sketchy friend who gambles on dog races a lot.

Finn and Callie are called to check on Mr. Bezzerides who is late on his rent. Callie goes over and finds something strange.

The three of them investigate and find out that Mr. B has created a form of time travel.

A gigantic camera is set up at Mr. B’s house, bolted to the floor. The camera is aimed out Mr. B’s window at the living room window of the three friends.

Every day at 8PM the camera spits out a Polaroid, not of the current events in the apartment, but of what will be happening the next day at 8PM in the friends’ living room.

The group also discover that Mr. B is dead. His body is severely burned and slowly decomposing in his locked storage unit. Apparently Mr. Bezzerides was fated to die in one of the Polaroids. He attempted to alter his fate and died because he tried to change time. As Jasper says, “You don’t mess with Time.”

The group decides to cover up Mr. B’s death, claiming he is in the hospital to those who ask.

Jasper uses the camera in a fairly obvious way. 24 hours into the future he holds up a sign with a few winning dog races of the day on it at 8PM. The camera takes a picture and sends the information back in time. Jasper gets the info and then he knows which dogs to bet on. He bets on those dogs, wins a bunch of money, and then holds that sign up to the camera to ensure that he gets the information in the past.

Finn uses the camera to overcome his painter’s block. For weeks he’s been staring at a blank canvas, painting nothing. With the camera he can see the painting he does the next day. Knowing what he is going to paint he no longer experiences writer’s block (Yes, we’re dealing with the type of time travel that violates causality).

Callie doesn’t seem personally get much out of the camera, but she’s happy to have the money that Jasper is making and that Finn is completing his work.

The camera continues to violate causality by showing events that wouldn’t naturally occur. The three main characters feel they must faithfully reenact those events or they will suffer the same fate as Mr. B in his storage room. Conflict ensues as the next day’s events start getting weirder and weirder. I won’t spoil that part of the movie for those who are interested.

I loved Time Lapse. It has all the weird stuff I look for in a movie. It offers a lot of the same stuff that Memento, Sliding Doors, and About Time had. If you enjoyed those movies then you will probably like Time Lapse.

I should warn you that there’s a significant amount of gun violence in the movie and a little bit of sexual content. The violence was enough that my wife didn’t finish watching the movie. Personally, I felt that the conflicts escalated too quickly to a lethal level, but it didn’t significantly detract from the other excellent aspects of the movie.

Overall, I’d definitely recommend Time Lapse. Check it out on Netflix!

-GoCorral

Lordodo

Lordodo

Lordodo has a population of over 80,000 people and is a mush pot for Aractrashans and Xorians; their starkly different cultures have combined to make a port fit for rowdiness and gambling. Almost all the people here can speak and write several different languages. The port was originally founded by Jovy the first sailor. He received a message from Hermes to build a giant bowl out of wood on the Aractrash River. He did so and was rewarded. The bowl grew until it became a boat with sails, rigging, and fine sailing men, the first carack vessel. Jovy was named captain of the boat and discovered Those Blasted Islands in the Caspian Sea. He invented classic pirate speak.

Jovy sailed to many small settlements around the Caspian Sea and is in a great way responsible for modern sea trade. Near the end of his career Jovy purposely ran his boat aground at the Aractrash River mouth. The magical sailors all disappeared back to Hermes; however, the boat, Mira Miro, stayed. It is now the city hall of Lordodo and the wood has not rotted after all these years.

Lordodo is a province of Aractrash and pays homage to the Aractrashan king. The port has a navy peacekeeping force with Admiral Lucas at its head. He is the legislative and executive head of the city and has the responsibility of stopping crime in the city and judging any criminal cases lower judges find too complicated. Most of the navy sailors under Lucas’s command patrol the streets as well as the seas. The navy has a total of five thousand sailors manning dozens of ships of different sizes.

Lordodo does not have much it produces on its own, but it is the waypoint between the Aractrashan Jungle and the rest of the world. The city does not have any income taxes. The city attains revenue by charging a fee for protecting any caravans, boats, or individuals that travel in and out of its walls. If the city does not receive payment, then it will simply not protect somebody. Word gets out soon to thieves that a particular person hasn’t paid the guards and that person will soon wish they had forked over the entry fee to the city. This practice provides enough funding to pay all the navy troops and to keep the public buildings in good order. Lordodo also serves as a shipbuilding center for the Caspian, exporting well-constructed trade ships to merchants originating from other port cities.

Lordodo has three major guilds that almost everybody worth mentioning is a part of, the Druidic Healing guild, the Navigator’s guild, and the Bounty Hunter’s guild. The Druidic Healing guild is a hospital set up by druids inside the city. It is made out of living wood and has an herbal garden with almost every spell component and potion worthy ingredient imaginable. If someone has a rare disease this would be the place to get it cured. After the destruction of the druid enclave in Semanarie, the Druidic Healing guild of Lordodo is the largest gathering of druids in Cimmeria. The Navigator’s guild is an organization for sailors to get drunk, gamble, and fight without the city watch interfering. The Bounty Hunter’s guild is where you should go if you want somebody killed, but you don’t want the law knowing about it. It is also the only know place outside of Phoenix where anybody can reliably redeem monster parts for cash. The guild maintained an outpost in Phoenix prior to the Xorian invasion where they accepted contracts and paid for monster parts, but they did not accept new members there. The Thieves guild exists as a fourth shadowy presence that provides the pressure to enforce the city’s fee based tax system. The Thieves guild works closely with the guards of the city, but good luck getting them to admit it.

Gambling is prevalent in the city. Rare is an event that goes by that isn’t bet on at all. You can even see sailors betting on how loud their next burps will be in the tavern and winning a small fortune in the process. The largest and most popular casino in Lordodo is called the Hunter’s Best. It has all the usual games plus once a year they will hold a contest to see who can bring back the most of something like orc’s ears or the biggest minotaur horns. The entry fee is 50 GP and the prize is the bounty for the amount or size of the things brought in plus 50% of the entry fees. Occasionally the Hunter’s Best holds a tournament at the end of the year with a threshold of bounties to enter.

-GoCorral

Dalleer

Dalleer

Dalleer is one of the biggest cities in the east. It resides mostly on the eastern side of the Black River, but some citizens live and work on the western bank across the Bat Bridge. Slight amounts of the black coal in the river are still visible by the time the water reaches Dalleer and the mirror quality of the water is retained as well. The walls of Dalleer are fourteen feet high and made of granite stone with trace amounts of iron in them. The blocks made for the wall were sent downriver from Restnor’s Point.

Dalleer has a population of about 160,000 people. Most are humans; but as always, some other races are present. There is almost no unemployment in the city. The government offers numerous repair and civil improvement jobs to those out of work. There is ample space to expand agriculture work around Dalleer as well.

The staple diet in Dalleer is bread made from the wheat grown along the rich Black River. Enough wheat comes from the farms to export some to the Aractrashans in the south. The meat in a Dalleeran’s diet is steak from the cows in the city’s fields and mutton from the sheep of Shalerton.

The people of Dalleer are known for their individuality as well as military strength. The city has a well kept and well paid military and police force. They have eliminated most crime, but have been unable to stop the thieves of the world from burglary. Anybody capable of divination is likely to get a hiring call from the Dalleer Police (DP). The General is Sir Trustgard, the Cavalry Colonel is Sir Mark, the Street Warden is Sir Tucker, the Wall Commander is Lady Discoma, and the Jail Warden and Public Prosecutor is Sir Marius.

Dalleer’s system of government is an appointed dicatorship, where the previous ruler appoints the next. The leader bears the title of Björn and is considered a divine entity. This was started by the first leader, named Björn, who built the walls of the city. He enjoyed immense popularity, but was senile in his late years. As such many strange customs are now still practiced because, “Björn couldn’t have been wrong, could he?” Due to the appointed nature of the office, the insanity is often carried over into the next leader. While the Björn is nominally in control a council of elected politicians is the true power in Dalleer.

The judicial system is sufficiently fair. The only problem is it’s stance on heresy and treason are relatively harsh. The punishments are torture for an amount of days proportional to the amount of damage caused by the individual. Thankfully such crimes are not commonly committed or reviewed. The current Judge is Sir Balander.

The main buildings in Dalleer include the largest pantheon temple in Cimmeria, Dacklack’s Armory, The Inter-Racial Coalition Headquarters, The Brown Library, and Tremble’s Race Course.

The pantheon temple in the town is forty feet high with statues close to that height in the main chamber. The temple has a magical effect that makes it appear as if someone is alone in the temple save for the people they entered with and the priests. The illusion is self-preserving and will anticipate any mistakes.

Dacklack’s Armory is similar in looks on the outside to an 1840 factory. The smoke billowing out of the roof comes from the twenty forges inside. The brick construction is necessary to protect the building against fire. Dacklack’s grandson, Jormunger, runs the Armory. His first responsibility is to provide the DP with whatever they need to keep the city safe. He gives DP members discounts. Jormunger was a master smith before taking over administartion of the factory from his father. He still enjoys filling special orders for unique weapons and armor himself.

The Inter-Racial Coalition Headquarters is a large bar, inn, restaurant, park, and guild training area for all races to meet and develop respect and tolerance for each other. The head of the organization is Kig Yupington. He created it to help the different races come together peacefully and as a good experience for people in their youth. His own race is unidentifiable. Pointy ears of an elf, stocky body of a dwarf, hairy feet of a halfling, tusks of an orc, and blue eyes of a human. He is a mystery that even magic has been unable to solve and something the gods refuse to reveal.

The Brown Library is the largest collection of books in the world. It has a restricted section for spells and a no rental policy unless you get a library card. Getting one is as easy as telling your name and giving one strand of hair to the desk clerk. The restricted section is much harder to get access to. It is locked with a powerful magic spell and requires an extensive character test before being admitted. You may only rent one book at a time and may keep it for up to a month before returning it. Spellbooks and scrolls must have a deposit put up before they can be rented.

Tremble’s Race Course is a place of gambling. The track usually has a horse race every day. The infield has an iron fence around it and many obstacles for the gladiatorial fights that take place within it. The betting parlor is connected to a magically warded casion. Any cards, dice, or luck altering items that are brought into the casino glow red. Any abilities used to influence the throw make the caster glow red. Cheaters are thrown out of the casino and forbade to return to Tremble’s Race Course ever again.

Various beasts and slaves are kept below the arena ready for combat and races. The current champion of the arena is a fire giant named Hoyt. He uses his feet most of the time, but will use a glaive if his opponent is near to his size. He often faces more than one opponent to liven up the matches. The racing champion changes day by day but the notables are Dangal on Hoofbeat, Tiana on Harver, and Unglit the halfling on Joyride. The announcer for the track and arena is Tremble’s daughter, Halfax. She learned from her father, one of the best announcers in Cimmera and she has an amazing voice that matches his in color and timbre. If Björn is not present to render a verdict on a gladiator match then Halfax is honored with that right.

In recent history Dalleer joined the Second Alliance War against the Xorians. Dalleer sealed their entrance into the Alliance by the marriage of the current Björn to Cassandra, the daughter of the now dictator of Bradel Fields, Astyanax.

-GoCorral