New Dog, Copper

Copper with his technicolor rope (it looks brown to him).
Copper with his technicolor rope (it looks brown to him).

I got a new dog three weeks ago named Copper.

He’s a Jack Russel/Yorkshire Terrier mix as you can see.

Before we adopted him he was found on the street when he was about one year old. His first shelter gave him all his shots, but he was apparently too shy for adoption. They were going to put him down.

A different shelter adopted him to prevent his death. They neutered him and about a month after that we got him.

He’s been quite a hand full. The shelter my wife and I adopted him from assured us that he was house trained, leash trained, and got along with cats.

I can assure you that none of those things were true when we got him.

He’s pooped in pretty much every room in the house. We’ve been working solidly on house training him, but its still frustrating.

He’s somewhat leash trained, but he doesn’t like going on walks for some reason. Copper doesn’t run when I tell him I’m taking him on a walk, but he doesn’t get very excited either.

Once the walk starts he spends the first two blocks trying to go back home until he realizes that I won’t let him do that. Then he starts enjoying his time outside.

And the cat thing. He actually does get along with the cats now that he knows them, but at first it was just a bunch of fights between them. Their relationship still isn’t perfect, but at least they aren’t trying to murder each other 24/7 anymore.

He certainly isn’t shy around us, but he’s proven to be very territorial and aggressive towards other people. The best way to fix that is to take him to a dog park and socialize him with other dogs.

I’d like to do the dog park thing, but unfortunately, Copper doesn’t know any basic commands yet. If he went wild for some reason at the park there’d be no way to control him besides force.

I’ve been teaching him basic commands (sit, down, stay, come, off, drop) and he’s made some improvements. Hopefully he’ll master those within the next few weeks and then we can take him to the dog park.

He’s shown promise for learning a few other commands as well. He loves to jump up and down on his hind legs. He can close drawers by jumping up and pushing on them. He knows how to do rolls and how to fetch. He just isn’t trained to do any of those things on command yet.

The fortunate thing is that if he does tricks like those on his own, then he can be trained to do them on command fairly easily. I’ll work on that after he reliably does the basic commands.

Sitting on my lap while I write the blog.
Sitting on my lap while I write the blog.

Copper is a great dog. I’d wanted a dog for a long time and I’d built up this ideal dog in my head that I would get when the time is right. Copper is not that dog, but he’s showing that he can be if we help him to learn how.

-GoCorral

New League of Legends Map

So pretty!!!
So pretty!!!

As some of you may have heard, League of Legends is coming out with a new map for next year.

The new map will be replacing Summoner’s Rift. It’s more of a visual update with additional changes to the Jungle that Riot makes every year.

First things first though! I’ve played the map and it is in fact quite pretty even on lower graphics settings.

One of the goals of the new map is to visually differentiate every zone of the map. The two bases should FEEL different.

Blue base uses a lot of straight right angles while red base uses a lot of curves. The blue minions wield hammers while the red minions wield axes.

The jungle quadrants are also differentiated. The whole upper left side now looks corrupted due to the Baron’s vile influence on the terrain. The left blue side is rocky and barren. The top red side is dry and desolate. The right blue side is ancient and mysterious. The bottom red side is lush and green.

At least in theory. My experience was that the top and bottom sides felt noticeably different than each other and different from the blue sides. Unfortunately, the two blue sides did not feel different from each other.

The jungle minions have been changed as well. The four basic old camps consisted of Wraiths, Wolves, Golems, and the Wight. Now those are Birds, Wolves, Golems, and a Big Frog. Riot gave them some madeup names that I probably won’t ever use.

The buffs have also changed. The Blue Golem is now called the Sentinel and the Red Lizard is called the Brambleback. The Sentinel is almost the exact same as the old Blue Golem. His little lizard buddies have been replaced by smaller rock buddies though.

The Brambleback looks quite different. It’s more like an animated thorn bush than a Lizard Shaman. Its little buddies have been similarly changes to little thorn bushes.

Another change was to the walls. Riot made it so the width of a wall is roughly matched by its apparent height to give you a clue on whether you can jump the wall with an ability or Flash. If its too high, you can’t! Pretty simple addition for clarity’s sake. Riot loves clarity.

Those are all cosmetic changes. Maybe they changed the buffs that Nunu gets from minions as well, but I don’t know yet. The true gameplay changes come at Baron and Dragon.

They both fight a lot differently. If you played Ascension then you already got a glimpse of where Riot hopes to take boss fights. The Ascendant Xerath had attacks with zones you could dodge out of with good reflexes. The same is true for Dragon and Baron.

Plus, both have a knockback now which will make it harder to sneak these objectives over the wall. They’ll knock you into the river at some point and the opposing sides wards will see you there if they weren’t granting vision of the pit.

Overall, the map was a great visual upgrade with very few gameplay changes. There are more gameplay changes coming, but right now those are restricted to the PBE. We’ll have to wait and see on those! Or you can check out videos on Youtube like I have.

I’m excited for the new map and I hope you are too!

-Mister Ed