David and Goliath Book Review

David&Goliath

I recently finished listening to an audiobook version of Malcolm Gladwell’s David and Goliath. The nonfiction piece focuses on how being an underdog can occasionally confer advantages that the “overdog” doesn’t expect.

The book uses a wide-range of examples of underdogs overcoming their disadvantages and actually using them as jumping off points to topple bigger and stronger opponents.

This isn’t a new idea to me or the world. Scholars were peddling this theory at least 1,500 years ago when the Roman Empire fell. I first read about it in Frank Herbert’s science fiction masterpiece, Dune, where the fictional race of Freman are hardened by their desert homeland and are able to overcome the forces of the Padishah Emperor. Continue reading

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GVG Latest Cards

After playing with the new Goblins Vs. Gnomes cards in Arena I’ve determined some of the better ones.

First up! Bomb Lobber!

Bomb Lobber

While the Bomb Lobber has absurdly low stats for its cost, the battlecry is just insane. In Arena the 4 damage is basically guaranteed to kill a minion.

And after the battlecry the Bomb Lobber can still trade with most 2 or 3 cost minions.

So let’s say you play the Bomb Lobber. His battlecry destroys something. Then next turn you attack and he takes out a 2/3 minion of your opponent’s. THEN you hit him with the Recombobulator!

Recombobulator

This one’s kind of complicated, but the Recombobulator changes a Bomb Lobber into any other 5 mana cost minion card. Could be a Spectral Knight. Could be a Stranglethorn Tiger. It can even be class minions such as a the towering colossus that is the Shaman’s EARTH ELEMENTAL! Now the Bomb Lobber that already created a card advantage of two for you is a 7/8 with taunt.

Recombobulator is insane in decks with strong battlecries. I suspect a nerf incoming on the Recombobulator so that his target is random like Tinkmaster Overspark. If he’s kept as is… People might start playing Nerub’ar Weblord to counter the battlecries.

And the final card I’d like to talk about isn’t necessarily good in Arena, but it is hilarious. I present to you, Fel Reaver!

Fel Reaver

So 5 mana for an 8/8 puts it in competition with the other giant cards. Fel Reaver is different because it’s ALWAYS discounted.

But it comes with a penalty. A pretty significant one at that. Usually within two or three turns of playing him you will be out of cards.

Fortunately, Fel Reaver does not actually draw you cards, so the activation of its effect by itself will not deal you fatigue damage, but it does put you on a timer with just the cards in your hand to beat your opponent with.

The card has mixed performances. I put together a deck to try it out and uploaded the games to Youtube with the title Fel Reaver Concept. You can check it out for yourself and tell me what you think. I like the card a lot, but is it competitive? We’ll have to wait and see.

-Mister Ed