Cimmerian Timeline Part 5

Previous: Cimmerian Timeline Part 4

I’m taking a swing at finishing more of the Cimmerian Timeline, but this entry is not chronologically synced with the others. Instead, this post will be about what I’ve written for the first five heroes of the Dragon War. Where do their exploits stand in time prior to the events leading directly to the Dragon War? What year did Tracy steal all those weapons? How long did Jovy and Cecilia travel for? Now’s as good a time as any to input that information into the Timeline. Some of those events are still dependent on other factors though before I decide the specific year in the Timeline. Because of that, I’m only putting in Tentineh, Jovy, and Cecilia’s backgrounds.

954BCE: Hymniara was born along the western Caspian coast.

945BCE: Tentineh was born to a merchant couple in Greshen Valley. His mother had been stung by a wyvern in her youth. The wyvern’s poison still festered in her body and it transferred into Tentineh, giving him great physical and magical strength.

941BCE: Hymniara began running with the followers of Artemis and considered joining their band permanently.

939BCE: Hymniara’s dreams were cut short when she encountered Zeus in the form of a trout. The pair enjoyed carnal relations. Hymniara declared the loss of her innocence to Artemis. She left the band on good terms with a gift of fish scale armor.

938BCE: Hymniara gave birth to Cecilia. Tentineh began his apprenticeship to a wizard and descendant of Sadroston.

937BCE: While still a babe, jealous Hera sent scorpions to poison and kill Cecilia. Instead of dying, Cecilia slew the scorpions and ate them!

933BCE: Jovy was born to a farmer couple in Zeus’s Canvas.

930BCE: Tentineh completed his apprenticeship two years early, already having surpassed his master. He started traveling to learn more about the four elements and how to channel their energy.

926BCE: Cecilia grew into beauty and womanhood. Men approached her and her mother asking for her hand in marriage. Cecilia challenged them to contests of skill and might. If she lost she would marry them. If she won, the men owed her their shield and armor. Many men lost their panoplies and Cecilia stayed a maid.

921BCE: Cecilia left home to travel the world and do great deeds in honor of her patron gods, Artemis and Zeus.

920BCE: Tentineh completed his travels. He built himself a tower in Greshendale and studied summoning magic within his warded home.
Cecilia settled with the Elves of Bigby’s Forest for a time and learned much from then. She mastered wrestling, swordplay, and the basics of magic. While staying with the Elves Cecilia defeated many wolves, bears, basilisks, and orcs.

915BCE: Jovy had grown to be an unruly teenager. He avoided his responsibilities as often as he could, electing to swim, play, and steal rather than complete his farmyard chores. Jovy’s father arranged an early marriage in the hopes that it would force his son to settle down. Jovy took off in the night and never returned home. He journeyed westward, stealing valuables and girls’ hearts along the way.

914BCE: Cecilia learned everything she could and her time with the Elves came to an end. She traveled to the Caspian Sea and followed the coast eastward.
Jovy’s journey took him southward along the Caspian shore.

913BCE: Jovy reached the Aractrash River where Hermes spoke to him. The Olympian told Jovy to build a giant bowl and push it into the River. Jovy built the wooden bowl, but he lacked the strength to push it into the river. At this time Cecilia arrived on her journey. She easily pushed the bowl into the river. As she did so the bowl turned into a double-masted ship with a crew of phantom sailors. Jovy and Cecilia sailed the ship, named Mira Miro, into the Caspian Sea where they slew many sea monsters.

910BCE: Satisfied with all he discovered about of summoning magic, Tentineh finally decided to get married. A ceremony wedded him to his long-time maid and assistant, Fafarella. Fafarella was soon pregnant and the line of Tentineh continued.

908BCE: A troll army attacked Greshendale. Tentineh was unable to defeat the army solely with his command over elemental fire. Forced into a corner, the great wizard summoned a beast from the fiery pit, a great fire slaad. The monster slew the trolls and rested afterwards to regain its strength. Fearful that the people of Greshendale might be the next to feel the slaad’s evil heat, Tentineh poured over old scripts and tomes for a method to seal the slaad away.
Jovy and Cecilia defeated the majority of the sea monsters in the Caspian, freeing the sea for the people of Cimmeria to sail and fish upon. Cecilia returned to her home and protected the growing coastal town from the prevalent monster threats of the time. Jovy stayed upon the Caspian Sea to survey Those Blasted Islands in the sea.

907BCE: Tentineh’s search proved successful. He found a ritual to bind the slaad into an eternal prison. The beast was contained. not wanting to resort to such magic again, Tentineh began training the people of Greshendale to fight and cast magic despite the rule of the dragons that forbade such practices.

906BCE: Jovy completed his survey of Those Blasted Islands. He began transporting people from the Caspian coast to the islands to colonize them. Jovy proclaimed himself King of the Caspian and he began taxing/extorting valuables and commodities from his citizens.

901BCE: A horde of giants attacked Greshendale. Left with no other choice, Tentineh revealed his army in open violation of the dragons’ laws. The giants were defeated, but greater dangers might come as a result.
Jovy took some time off as King of the Caspian to visit the Dwarves in Jord. He fit in like fingers in a glove and became a minor celebrity to the Hill Dwarves.

900BCE: Tentineh called the heroes of the land together and the Dragon War began.

-GoCorral

Next: Cimmerian Timeline Part 6

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Tectoctar

Jevanicia

Tectoctar was a small city of 6,000 people who the rest of the world described as degenerates. Tectoctar was one of the most awful places one could imagine to live in. It had food and shelter, but not of a particularly good kind. The place had its share of problems with all the bugs, the seasonal flooding, and the continual sinking of any building into Danar’s Swamp. It’s rumored that some of the oldest buildings have basements so far done that they go into the Underdark.

Tectoctar was built on Danar’s Swamp, not next to it, under it, or over it, but on it. The town was built by Tectoctar, a Xorian general turned renegade, who led his army to the north and settled in the swamp when he received a sign from Zeus. Zeus had intended the usurper to die in the swamp, but Tectoctar was an excellent commander and managed to force his troops to stay and work through the absolute discipline he had instilled in them prior to their expedition. Additionally he had his lieutenant general cast a spell that let him read people’s thoughts allowing him to punish traitors before they committed their first act of sedition. Unfortunately for Tectoctar the side effect of knowing every man’s thoughts within a two mile radius is rather destructive. The tyrant general went insane and disappeared into the western reaches of the bog. The citizens of the city had already settled down and knowing they would not be welcomed back in Xoria decided to stay.

Tectoctar had no city plan of any kind. Occasionally an architectural accident would make a front door unreachable and required a new one to be cut in the walls. The principal building material was wood sent upriver from Bigby’s forest. The wood was used to create a frame for the house and then covered with hides, leaves, or hay to keep the rain and bugs out. Any building made with a heavier structure sank into the ground within a few months and even the wooden structures were constantly sinking, creating basements of ever increasing size beneath the city.

The extremely moist soil of Tectoctar was quite good for growing rice, but excruciatingly bad for anything else most people consider edible. A type of flower grows in the swamp that can be eaten called Shorehorn. The animal life that served as the protein for most Tectoctarian dishes is revolting. Snails, slugs, leeches, unclean fish, snakes, and other reptiles. The lucky outsider was served Tojanida. These monsters dwell in the swamp and when a dead one is found it was often sold to the wealthy of the town.

As Tectoctar grew older more people immigrated who were rejected by other cities and countries and were told of a paradise where everyone is welcome. Many of them were not impressed by the “paradise.” Some vagabonds left if they could, but most had run out of money getting to the city and were forced to stay. The rare few actually liked Tectoctar better because at least they are the same as everyone else here. The descendants of these immigrants composed the majority of the city’s population.

Tectoctar neither exported nor imported anything because it is nothing more than a large poor town in the middle of a swamp. The one attraction to the town was their local artifact of chewing gum, a type of food that oozes from trees that you cannot actually stop getting sustenance from. You could chew gum forever and never have to worry about eating, drinking, or going to the bathroom again. Unfortunately this miraculous item does not keep for more than a day, so it was only traded in mass quantities to the most foolish of tourists.

The city was ruled by the Race Council. An influential member of each race that lived in Tectoctar was appointed by their brethren to the council. The council had representatives from many different species including, Humans, Elves, Dwarves, Halflings, Dragons, Ogres, Giants, Goblins, Orcs, Lizardfolk, Gnolls, Trolls, Kobolds, and Troglodytes. Each off shoot of one race was still considered the same. A rather extreme example of the inequity of this policy was present in the representation of Drow by a High Elf councilor. The Race council met once every three months to decide on issues that affected the entire city.

The Xorian government long resented the existence of Tectoctar as it was technically a rebel city. During the regency of Queen Anajakaze, the Xorian army attacked and defeated Tectoctar. It’s people were executed, enslaved, or driven out of the city. With no one else to inhabit the buildings, the city slowly sank into the swamp. The structures still exist beneath the muck, slowly rotting away, but also perhaps holding magic treasures for explorers brave and clever enough to find them.

After the destruction of Tectoctar, Queen Anajakaze created a new colony on the edge of Danar’s Swamp named Jevanicia.

-GoCorral