Gurutama Timeline Revising Part 8

Previous: Gurutama Timeline Revising Part 7

This post shows the beginnings of some benefits Navillus brings. Worshiping a demon prince has some negative effects (human sacrifice), but there are positives in Gurutama as well. Navillus truly does care about the development of children within his domain, so he ordered an educational system built.

One of the ways we’re going to reflect this using the game rules is that nearly every Najaran Human will be literate. They learned the basics in the public school system. Something unknown in the similar real world epoch of the Medieval Age.

134 NA: The Dwarves sent a missionary group to the Elves.

138 NA: The Elves responded positively after an Elven embassy to the Metal Tiers was shown the words of the Holy Books of Dwarven Legend. However, the Elves were not warriors. They would do their best to create the weapons, armor, and ships for protecting the world, but they would not fight directly. The Dwarves equipped another army in the Metal Tiers.

142 NA: The Dwarves sent a missionary group to the Grez as well.

147 NA: The Grez agreed to the alliance terms, but preferred to work separately from the other members.

151 NA: The Elves built a port city, Shianosoth, to begin exporting their new products. The infancy of the Elven race necessitates the building of a great deal of infrastructure before a war with Najar can begin.

172 NA: The Najar settled into prosperity. A strict hierarchy brought order and peace to their fertile lands. The ports of Alixria and Alrdia began trade with the Merfolk and sent ships even as far as Hearthland to trade with the settlers in the Green River Valley. Plantations began to spring up in the Great Valley below the Red Peaks. It was a good time to be a Najaran citizen and in the interest of expansion, the empire begins to open its borders to other species (NOT the Bwarlor). The radiant holiness of Navillus continued to shine on his people, driving them onward in the pursuit of knowledge and power. A public education system was created for all Najaran children.

177 NA: Conflicts began to escalate amongst the Bwarlor and the fish-folk and soon the Humans were forced to rethink their strategies… But they were fast learners and they took to their oceanic home with great glee! Bwarlor pirates covered the sea as they used to cover the Najar Valley before the coming of the Immolation.

194 NA: Rumors of a creeping cold began to infiltrate the Najaran Empire. Many dismissed the rumors as merely stories to frighten children and others took comfort knowing that the flames of Navillus would melt any approaching cold… Nevertheless the Brotherhood of Living Immolation, which had thoroughly infiltrated the highest ranks of the Empire, was less optimistic. They heard Navillus whispering to them in the darkness below the fiery heart of the Red Peaks and knew of the dread-ice gathering in the frozen North.

-Mister Ed

Next: Gurutama Timeline Revising Part 9

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Liquid Nitrogen in the Lab

A thermos with some bubbling liquid nitrogen at the bottom.
A thermos with some bubbling liquid nitrogen at the bottom.

Liquid nitrogen is used pretty much everyday by someone in my lab.

Liquid nitrogen is an extremely cold liquid coming in at close to -200°C (-330°F).

Nitrogen’s natural phase is a gas. Its a fairly common gas to, making up 78% of the Earth’s air.

When it nitrogen is condensed as a liquid it is essentially always at boiling temperature.

I tried to capture the vapor coming off the bubbling liquid nitrogen in the picture above, but its difficult to convey what liquid nitrogen is like in a photo.

Liquid nitrogen looks exactly like boiling water. If you put liquid nitrogen into a pot it would look just like a boiling pot of water ready for spaghetti to be added.

But liquid nitrogen is not boiling water. It won’t scald your hand if you touch it.

Liquid nitrogen is the coldest thing you will ever touch and can instantly freeze burn your hand.

Even things that come out of liquid nitrogen are painful to touch with you hands. I can’t do it for more than a second.

Using gloves to handle liquid nitrogen has another problem attached to it.

When you wear gloves a natural layer of sweat and oil occurs between your hand and the inside of the glove.

If your gloved hand is in the liquid nitrogen for too long, the sweat freezes.

That’s just ice though. It’s happened to me plenty of times. I just yank my hand out of the nitrogen and my bodyheat melts the ice back into sweat right away.

So if its so dangerous, why do we use it in the lab?

Liquid nitrogen is useful because it stops all biological activity. That’s why its dangerous and why its useful at the same time.

When working with a dead specimen its best to prevent bacterial decay. Bacteria can’t survive at liquid nitrogen temperatures, so its used for that.

Liquid nitrogen is also used to isolate RNA from a specimen.

Every cell has RNA inside of it, but RNA is also what many viruses are made out of.

Cells quickly learn to distinguish RNA inside the cell as good and RNA outside of the cell as bad virus RNA.

Cells have defense mechanisms to destroy RNA called RNases.

RNases can’t work at liquid nitrogen temperatures though!

I was using liquid nitrogen for a third purpose today, just to quickly freeze some worms.

More on why I need to freeze worms another day!

-Mister Ed

An Overview of Gurutama Part 11

The Grez inhabit or threaten any place covered by ice.
The Grez inhabit or threaten any place covered by ice.

Previous: An Overview of Gurutama Part 10

And I’m finally on the last race to cover in Gurutama, the Grez.

The Grez are the destroyers of the Trimurti theme we had for races in Dawn of Worlds, but in the traditional way we think of destruction.

The Grez don’t tear down buildings, or set people on fire, or wreck art of any kind.

The Grez are wraith-like beings that live in the frozen north and all they want is to expand their ice-covered territory.

The ice in the north started spreading out of the Grez’s home in the mountains of Glacierstone and as you can see, it now covers a decent amount of the top half of the Gurutama map.

The Grez can only live in extremely cold places. The Grez wish to expand where they can live, but in doing so they make territory uninhabitable for all other races.

The Grez are similar to the Walkers from Game of Thrones. They are cold beings from the north, expanding south using undead servants.

The Grez are ruled by a god figure called Reesrevo.

The Grez have come into conflict with the humans and the dwarves.

The Grez attack whenever a country looks weak, taking advantage of that weakness to add to their territory.

The Grez present an obvious villain in our Dawn of Worlds campaign. Everything they do is evil, even if it is necessary for them to do such things to reproduce/live.

Unfortunately, no nation has come forward in opposition to the Grez. They continued to expand south in the Dawn of Worlds game up until the very end.

The Grez also had a unique naming convention for their cities and the race itself.

Grez is Zerg backwards.

For those who have played Starcraft a lot of stuff probably clicked just now.

The ice is creep. Reesrevo is Overseer backwards and he is the Overmind from Starcraft. The undead servants are infested Terrans. You get the idea.

The cities, Reesrevoton, Ksilartlu, and Ksilardyh are Not Overseer, Ultralisk, and Hydralisk spelled backwards.

The Grez while a functional race in Dawn of Worlds are unlikely to be a PC race once Dawn of Worlds starts functioning as a campaign world in my group’s D&D campaigns.

-Mister Ed

Next: An Overview of Gurutama Part 12